Version 0.1.0
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14
home-manager/10_hypr/12_hypr_shaders.nix
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14
home-manager/10_hypr/12_hypr_shaders.nix
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{ config, pkgs, ... }:
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{
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home.file.".config/hypr/shaders/screenshot_overlay.frag".text = ''
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#version 330
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uniform sampler2D tex;
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in vec2 uv;
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out vec4 fragColor;
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void main() {
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vec4 color = texture(tex, uv);
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fragColor = mix(color, vec4(0.2, 0.4, 0.8, 1.0), 0.4); // Adjust the blue tint strength
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}
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'';
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}
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