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https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-22 05:12:27 +00:00
fix: Fixup preview rendering and logic of preview key binding being shown in shortcut list (#387)
* always check if selection is a command if list is focused * clear float widget render area before rendering content * Update hint.rs * Update floating_text.rs Thanks to @jeevithakannan2 for idea --------- Co-authored-by: Chris Titus <contact@christitus.com>
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@ -8,7 +8,7 @@ use ratatui::{
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layout::Rect,
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layout::Rect,
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style::{Style, Stylize},
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style::{Style, Stylize},
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text::Line,
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text::Line,
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widgets::{Block, Borders, List},
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widgets::{Block, Borders, Clear, List},
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Frame,
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Frame,
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};
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};
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pub enum FloatingTextMode {
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pub enum FloatingTextMode {
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@ -102,15 +102,14 @@ impl FloatContent for FloatingText {
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.map(Line::from)
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.map(Line::from)
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.collect();
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.collect();
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// Prevents background text from appearing after the floating content
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while lines.len() < inner_area.height as usize {
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lines.push(Line::from(" ".repeat(inner_area.width as usize)));
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}
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// Create list widget
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// Create list widget
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let list = List::new(lines)
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let list = List::new(lines)
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.block(Block::default())
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.block(Block::default())
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.highlight_style(Style::default().reversed());
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.highlight_style(Style::default().reversed());
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// Clear the text underneath the floats rendered area
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frame.render_widget(Clear, inner_area);
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// Render the list inside the bordered area
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// Render the list inside the bordered area
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frame.render_widget(list, inner_area);
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frame.render_widget(list, inner_area);
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}
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}
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@ -114,9 +114,11 @@ pub fn draw_shortcuts(state: &AppState, frame: &mut Frame, area: Rect) {
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scope_name: "Search bar",
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scope_name: "Search bar",
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hints: vec![Shortcut::new(vec!["Enter"], "Finish search")],
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hints: vec![Shortcut::new(vec!["Enter"], "Finish search")],
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},
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},
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Focus::List => {
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Focus::List => {
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let mut hints = Vec::new();
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let mut hints = Vec::new();
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hints.push(Shortcut::new(vec!["q", "CTRL-c"], "Exit linutil"));
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hints.push(Shortcut::new(vec!["q", "CTRL-c"], "Exit linutil"));
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if state.at_root() {
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if state.at_root() {
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hints.push(Shortcut::new(vec!["h", "Left", "Tab"], "Focus tab list"));
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hints.push(Shortcut::new(vec!["h", "Left", "Tab"], "Focus tab list"));
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hints.push(get_list_item_shortcut(state));
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hints.push(get_list_item_shortcut(state));
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@ -136,15 +138,18 @@ pub fn draw_shortcuts(state: &AppState, frame: &mut Frame, area: Rect) {
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}
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}
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hints.push(Shortcut::new(vec!["Tab"], "Focus tab list"));
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hints.push(Shortcut::new(vec!["Tab"], "Focus tab list"));
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};
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};
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hints.push(Shortcut::new(vec!["k", "Up"], "Select item above"));
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hints.push(Shortcut::new(vec!["k", "Up"], "Select item above"));
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hints.push(Shortcut::new(vec!["j", "Down"], "Select item below"));
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hints.push(Shortcut::new(vec!["j", "Down"], "Select item below"));
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hints.push(Shortcut::new(vec!["t"], "Next theme"));
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hints.push(Shortcut::new(vec!["t"], "Next theme"));
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hints.push(Shortcut::new(vec!["T"], "Previous theme"));
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hints.push(Shortcut::new(vec!["T"], "Previous theme"));
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ShortcutList {
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ShortcutList {
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scope_name: "Item list",
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scope_name: "Item list",
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hints,
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hints,
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}
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}
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}
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}
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Focus::TabList => ShortcutList {
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Focus::TabList => ShortcutList {
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scope_name: "Tab list",
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scope_name: "Tab list",
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hints: vec![
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hints: vec![
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@ -156,6 +161,7 @@ pub fn draw_shortcuts(state: &AppState, frame: &mut Frame, area: Rect) {
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Shortcut::new(vec!["T"], "Previous theme"),
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Shortcut::new(vec!["T"], "Previous theme"),
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],
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],
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},
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},
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Focus::FloatingWindow(ref float) => float.get_shortcut_list(),
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Focus::FloatingWindow(ref float) => float.get_shortcut_list(),
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}
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}
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.draw(frame, area);
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.draw(frame, area);
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