mirror of
https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-22 05:12:27 +00:00
Merge pull request #102 from afonsofrancof/cleanup
Add the Search function.... again!
This commit is contained in:
commit
41078d5899
293
src/list.rs
293
src/list.rs
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@ -9,6 +9,7 @@ use ratatui::{
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Frame,
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};
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#[derive(Clone)]
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struct ListNode {
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name: &'static str,
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command: Command,
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@ -28,6 +29,10 @@ pub struct CustomList {
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/// This stores the preview windows state. If it is None, it will not be displayed.
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/// If it is Some, we show it with the content of the selected item
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preview_window_state: Option<PreviewWindowState>,
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// This stores the current search query
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filter_query: String,
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// This stores the filtered tree
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filtered_items: Vec<ListNode>,
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}
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/// This struct stores the preview window state
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@ -53,18 +58,6 @@ impl CustomList {
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name: "root",
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command: Command::None,
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} => {
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ListNode {
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name: "Full System Update",
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command: Command::LocalFile("system-update.sh"),
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},
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ListNode {
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name: "Setup Bash Prompt",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/mybash/main/setup.sh)\""),
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},
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ListNode {
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name: "Setup Neovim",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/neovim/main/setup.sh)\""),
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},
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ListNode {
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name: "System Setup",
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command: Command::None,
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@ -84,52 +77,42 @@ impl CustomList {
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},
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ListNode {
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name: "Security",
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command: ""
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command: Command::None
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} => {
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ListNode {
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name: "Firewall Baselines (CTT)",
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command: with_common_script!("commands/security/firewall-baselines.sh"),
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command: Command::LocalFile("security/firewall-baselines.sh"),
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}
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},
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ListNode {
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name: "Titus Dotfiles",
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name: "Applications Setup",
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command: Command::None
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} => {
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ListNode {
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name: "Alacritty Setup",
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command: Command::LocalFile("dotfiles/alacritty-setup.sh"),
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command: Command::LocalFile("applications-setup/alacritty-setup.sh"),
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},
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ListNode {
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name: "Bash Prompt Setup",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/mybash/main/setup.sh)\""),
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},
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ListNode {
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name: "Kitty Setup",
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command: Command::LocalFile("dotfiles/kitty-setup.sh"),
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command: Command::LocalFile("applications-setup/kitty-setup.sh")
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},
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ListNode {
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name: "Neovim Setup",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/neovim/main/setup.sh)\""),
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},
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ListNode {
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name: "Rofi Setup",
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command: Command::LocalFile("dotfiles/rofi-setup.sh"),
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command: Command::LocalFile("applications-setup/rofi-setup.sh"),
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},
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},
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ListNode {
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name: "Testing category",
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command: Command::None,
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} => {
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ListNode {
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name: "Complex command",
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command: Command::Raw("sleep 1 && ls -la && sleep 1 && ls -la && echo Bonus eza comming... && sleep 1 && ls -la"),
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},
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ListNode {
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name: "Neovim",
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command: Command::Raw("nvim"),
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},
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ListNode {
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name: "Full bash",
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command: Command::Raw("bash"),
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},
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ListNode {
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name: "Running file with `source`",
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command: Command::LocalFile("test/main.sh"),
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},
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}
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name: "Full System Update",
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command: Command::LocalFile("system-update.sh"),
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},
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});
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// We don't get a reference, but rather an id, because references are siginficantly more
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// paintfull to manage
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@ -140,46 +123,63 @@ impl CustomList {
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list_state: ListState::default().with_selected(Some(0)),
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// By default the PreviewWindowState is set to None, so it is not being shown
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preview_window_state: None,
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filter_query: String::new(),
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filtered_items: vec![],
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}
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}
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/// Draw our custom widget to the frame
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pub fn draw(&mut self, frame: &mut Frame, area: Rect, state: &AppState) {
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// Get the last element in the `visit_stack` vec
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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let mut items = vec![];
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pub fn draw(&mut self, frame: &mut Frame, area: Rect, filter: String, state: &AppState) {
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self.filter(filter);
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// If we are not at the root of our filesystem tree, we need to add `..` path, to be able
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// to go up the tree
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if !self.at_root() {
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items.push(
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Line::from(format!("{} ..", state.theme.dir_icon)).style(state.theme.dir_color),
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);
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}
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// Iterate through all the children
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for node in curr.children() {
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// The difference between a "directory" and a "command" is simple: if it has children,
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// it's a directory and will be handled as such
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if node.has_children() {
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let item_list: Vec<Line> = if self.filter_query.is_empty() {
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let mut items: Vec<Line> = vec![];
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// If we are not at the root of our filesystem tree, we need to add `..` path, to be able
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// to go up the tree
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// icons:
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if !self.at_root() {
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items.push(
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Line::from(format!("{} {}", state.theme.dir_icon, node.value().name))
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Line::from(format!("{} ..", state.theme.dir_icon))
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.style(state.theme.dir_color),
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);
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} else {
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items.push(
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Line::from(format!("{} {}", state.theme.cmd_icon, node.value().name))
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.style(state.theme.cmd_color),
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);
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}
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}
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// Get the last element in the `visit_stack` vec
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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// Iterate through all the children
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for node in curr.children() {
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// The difference between a "directory" and a "command" is simple: if it has children,
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// it's a directory and will be handled as such
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if node.has_children() {
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items.push(
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Line::from(format!("{} {}", state.theme.dir_icon, node.value().name))
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.style(state.theme.dir_color),
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);
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} else {
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items.push(
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Line::from(format!("{} {}", state.theme.cmd_icon, node.value().name))
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.style(state.theme.cmd_color),
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);
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}
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}
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items
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} else {
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self.filtered_items
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.iter()
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.map(|node| {
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Line::from(format!("{} {}", state.theme.cmd_icon, node.name))
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.style(state.theme.cmd_color)
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})
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.collect()
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};
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// create the normal list widget containing only item in our "working directory" / tree
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// node
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let list = List::new(items)
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let list = List::new(item_list)
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.highlight_style(Style::default().reversed())
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.block(Block::default().borders(Borders::ALL).title(format!(
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"Linux Toolbox - {}",
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@ -218,6 +218,26 @@ impl CustomList {
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}
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}
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pub fn filter(&mut self, query: String) {
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self.filter_query.clone_from(&query);
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self.filtered_items.clear();
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let query_lower = query.to_lowercase();
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let mut stack = vec![self.inner_tree.root().id()];
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while let Some(node_id) = stack.pop() {
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let node = self.inner_tree.get(node_id).unwrap();
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if node.value().name.to_lowercase().contains(&query_lower) && !node.has_children() {
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self.filtered_items.push(node.value().clone());
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}
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for child in node.children() {
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stack.push(child.id());
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}
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}
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}
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/// Handle key events, we are only interested in `Press` and `Repeat` events
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pub fn handle_key(&mut self, event: KeyEvent, state: &AppState) -> Option<Command> {
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if event.kind == KeyEventKind::Release {
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@ -288,27 +308,35 @@ impl CustomList {
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}
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}
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}
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fn try_scroll_up(&mut self) {
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self.list_state
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.select(Some(self.list_state.selected().unwrap().saturating_sub(1)));
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}
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fn try_scroll_down(&mut self) {
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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let count = curr.children().count();
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let curr_selection = self.list_state.selected().unwrap();
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if self.at_root() {
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self.list_state
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.select(Some((curr_selection + 1).min(count - 1)));
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let count = if self.filter_query.is_empty() {
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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curr.children().count()
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} else {
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// When we are not at the root, we have to account for 1 more "virtual" node, `..`. So
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// the count is 1 bigger (select is 0 based, because it's an index)
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self.list_state
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.select(Some((curr_selection + 1).min(count)));
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self.filtered_items.len()
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};
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if let Some(curr_selection) = self.list_state.selected() {
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if self.at_root() {
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self.list_state
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.select(Some((curr_selection + 1).min(count - 1)));
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} else {
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// When we are not at the root, we have to account for 1 more "virtual" node, `..`. So
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// the count is 1 bigger (select is 0 based, because it's an index)
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self.list_state
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.select(Some((curr_selection + 1).min(count)));
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}
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} else if count > 0 {
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self.list_state.select(Some(0));
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}
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}
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@ -330,29 +358,38 @@ impl CustomList {
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}
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}
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/// This method return the currently selected command, or None if no command is selected.
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/// This method returns the currently selected command, or None if no command is selected.
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/// It was extracted from the 'handle_enter()'
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///
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/// This could probably be integrated into the 'handle_enter()' method as to avoid code
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/// This could probably be integrated into the 'handle_enter()' method to avoid code
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/// duplication, but I don't want to make too major changes to the codebase.
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fn get_selected_command(&self) -> Option<Command> {
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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let selected = self.list_state.selected().unwrap();
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// If we are not at the root and the first item is selected, it's the `..` item
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if !self.at_root() && selected == 0 {
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return None;
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}
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if self.filter_query.is_empty() {
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// No filter query, use the regular tree navigation
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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for (mut idx, node) in curr.children().enumerate() {
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if !self.at_root() {
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idx += 1;
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// If we are not at the root and the first item is selected, it's the `..` item
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if !self.at_root() && selected == 0 {
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return None;
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}
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if idx == selected {
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return Some(node.value().command.clone());
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for (mut idx, node) in curr.children().enumerate() {
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if !self.at_root() {
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idx += 1;
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}
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if idx == selected {
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return Some(node.value().command.clone());
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}
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}
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} else {
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// Filter query is active, use the filtered items
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if let Some(filtered_node) = self.filtered_items.get(selected) {
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return Some(filtered_node.command.clone());
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}
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}
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None
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|
@ -365,35 +402,49 @@ impl CustomList {
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///
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/// Returns `Some(command)` when command is selected, othervise we returns `None`
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fn handle_enter(&mut self) -> Option<Command> {
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// Get the current node (current directory)
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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let selected = self.list_state.selected().unwrap();
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// if we are not at the root, and the first element is selected,
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// we can be sure it's '..', so we go up the directory
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if !self.at_root() && selected == 0 {
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self.visit_stack.pop();
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// Ensure an item is selected if none is selected
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if self.list_state.selected().is_none() {
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self.list_state.select(Some(0));
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return None;
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}
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for (mut idx, node) in curr.children().enumerate() {
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// at this point, we know that we are not on the .. item, and our indexes of the items never had ..
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// item. so to balance it out, in case the selection index contains .., se add 1 to our node index
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if !self.at_root() {
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idx += 1;
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// Get the selected index
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let selected = self.list_state.selected().unwrap();
|
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|
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if self.filter_query.is_empty() {
|
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// No filter query, use the regular tree navigation
|
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let curr = self
|
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.inner_tree
|
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.get(*self.visit_stack.last().unwrap())
|
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.unwrap();
|
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|
||||
// if we are not at the root, and the first element is selected,
|
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// we can be sure it's '..', so we go up the directory
|
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if !self.at_root() && selected == 0 {
|
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self.visit_stack.pop();
|
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self.list_state.select(Some(0));
|
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return None;
|
||||
}
|
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if idx == selected {
|
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if node.has_children() {
|
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self.visit_stack.push(node.id());
|
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self.list_state.select(Some(0));
|
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return None;
|
||||
} else {
|
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return Some(node.value().command.clone());
|
||||
|
||||
for (mut idx, node) in curr.children().enumerate() {
|
||||
// at this point, we know that we are not on the .. item, and our indexes of the items never had ..
|
||||
// item. so to balance it out, in case the selection index contains .., se add 1 to our node index
|
||||
if !self.at_root() {
|
||||
idx += 1;
|
||||
}
|
||||
if idx == selected {
|
||||
if node.has_children() {
|
||||
self.visit_stack.push(node.id());
|
||||
self.list_state.select(Some(0));
|
||||
return None;
|
||||
} else {
|
||||
return Some(node.value().command.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Filter query is active, use the filtered items
|
||||
if let Some(filtered_node) = self.filtered_items.get(selected) {
|
||||
return Some(filtered_node.command.clone());
|
||||
}
|
||||
}
|
||||
None
|
||||
|
|
64
src/main.rs
64
src/main.rs
|
@ -21,6 +21,10 @@ use include_dir::include_dir;
|
|||
use list::CustomList;
|
||||
use ratatui::{
|
||||
backend::{Backend, CrosstermBackend},
|
||||
layout::{Constraint, Direction, Layout},
|
||||
style::{Color, Style},
|
||||
text::Span,
|
||||
widgets::{Block, Borders, Paragraph},
|
||||
Terminal,
|
||||
};
|
||||
use running_command::RunningCommand;
|
||||
|
@ -74,13 +78,47 @@ fn main() -> std::io::Result<()> {
|
|||
|
||||
fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<()> {
|
||||
let mut command_opt: Option<RunningCommand> = None;
|
||||
|
||||
let mut custom_list = CustomList::new();
|
||||
let mut search_input = String::new();
|
||||
let mut in_search_mode = false;
|
||||
|
||||
loop {
|
||||
// Always redraw
|
||||
terminal
|
||||
.draw(|frame| {
|
||||
custom_list.draw(frame, frame.size(), state);
|
||||
//Split the terminal into 2 vertical chunks
|
||||
//One for the search bar and one for the command list
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([Constraint::Length(3), Constraint::Min(1)].as_ref())
|
||||
.split(frame.size());
|
||||
|
||||
//Set the search bar text (If empty use the placeholder)
|
||||
let display_text = if search_input.is_empty() {
|
||||
if in_search_mode {
|
||||
Span::raw("")
|
||||
} else {
|
||||
Span::raw("Press / to search")
|
||||
}
|
||||
} else {
|
||||
Span::raw(&search_input)
|
||||
};
|
||||
|
||||
//Create the search bar widget
|
||||
let mut search_bar = Paragraph::new(display_text)
|
||||
.block(Block::default().borders(Borders::ALL).title("Search"))
|
||||
.style(Style::default().fg(Color::DarkGray));
|
||||
|
||||
//Change the color if in search mode
|
||||
if in_search_mode {
|
||||
search_bar = search_bar.clone().style(Style::default().fg(Color::Blue));
|
||||
}
|
||||
|
||||
//Render the search bar (First chunk of the screen)
|
||||
frame.render_widget(search_bar, chunks[0]);
|
||||
//Render the command list (Second chunk of the screen)
|
||||
custom_list.draw(frame, chunks[1], search_input.clone(), state);
|
||||
|
||||
if let Some(ref mut command) = &mut command_opt {
|
||||
command.draw(frame, state);
|
||||
}
|
||||
|
@ -107,7 +145,27 @@ fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<(
|
|||
if key.code == KeyCode::Char('q') {
|
||||
return Ok(());
|
||||
}
|
||||
if let Some(cmd) = custom_list.handle_key(key, state) {
|
||||
//Activate search mode if the forward slash key gets pressed
|
||||
if key.code == KeyCode::Char('/') {
|
||||
// Enter search mode
|
||||
in_search_mode = true;
|
||||
continue;
|
||||
}
|
||||
//Insert user input into the search bar
|
||||
if in_search_mode {
|
||||
match key.code {
|
||||
KeyCode::Char(c) => search_input.push(c),
|
||||
KeyCode::Backspace => {
|
||||
search_input.pop();
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
search_input = String::new();
|
||||
in_search_mode = false
|
||||
}
|
||||
KeyCode::Enter => in_search_mode = false,
|
||||
_ => {}
|
||||
}
|
||||
} else if let Some(cmd) = custom_list.handle_key(key, state) {
|
||||
command_opt = Some(RunningCommand::new(cmd, state));
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue
Block a user