Merge pull request #108 from afonsofrancof/cleanup

Fixed the wrong command on selection bug in search.
This commit is contained in:
Chris Titus 2024-07-30 20:30:57 -05:00 committed by GitHub
commit 51e992375b
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2 changed files with 38 additions and 70 deletions

View File

@ -129,9 +129,7 @@ impl CustomList {
}
/// Draw our custom widget to the frame
pub fn draw(&mut self, frame: &mut Frame, area: Rect, filter: String, state: &AppState) {
self.filter(filter);
pub fn draw(&mut self, frame: &mut Frame, area: Rect, state: &AppState) {
let item_list: Vec<Line> = if self.filter_query.is_empty() {
let mut items: Vec<Line> = vec![];
// If we are not at the root of our filesystem tree, we need to add `..` path, to be able
@ -168,9 +166,7 @@ impl CustomList {
}
items
} else {
let mut sorted_items = self.filtered_items.clone();
sorted_items.sort_by(|a, b| a.name.cmp(b.name));
sorted_items
self.filtered_items
.iter()
.map(|node| {
Line::from(format!("{} {}", state.theme.cmd_icon, node.name))
@ -225,6 +221,7 @@ impl CustomList {
self.filtered_items.clear();
let query_lower = query.to_lowercase();
let mut stack = vec![self.inner_tree.root().id()];
while let Some(node_id) = stack.pop() {
@ -238,6 +235,7 @@ impl CustomList {
stack.push(child.id());
}
}
self.filtered_items.sort_by(|a, b| a.name.cmp(b.name));
}
/// Resets the selection to the first item
@ -264,7 +262,7 @@ impl CustomList {
return None;
}
self.try_scroll_down();
self.list_state.select_next();
None
}
KeyCode::Char('k') | KeyCode::Up => {
@ -275,7 +273,7 @@ impl CustomList {
return None;
}
self.try_scroll_up();
self.list_state.select_previous();
None
}
// The 'p' key toggles the preview on and off
@ -284,7 +282,7 @@ impl CustomList {
None
}
KeyCode::Enter => {
KeyCode::Enter => {
if self.preview_window_state.is_none() {
self.handle_enter()
} else {
@ -327,38 +325,6 @@ impl CustomList {
}
}
fn try_scroll_up(&mut self) {
if let Some(selected) = self.list_state.selected() {
if selected > 0 {
self.list_state.select(Some(selected.saturating_sub(1)));
}
}
}
fn try_scroll_down(&mut self) {
let count = if self.filter_query.is_empty() {
let curr = self
.inner_tree
.get(*self.visit_stack.last().unwrap())
.unwrap();
curr.children().count()
} else {
self.filtered_items.len()
};
if let Some(curr_selection) = self.list_state.selected() {
if self.at_root() {
self.list_state
.select(Some((curr_selection + 1).min(count - 1)));
} else {
// When we are not at the root, we have to account for 1 more "virtual" node, `..`. So
// the count is 1 bigger (select is 0 based, because it's an index)
self.list_state
.select(Some((curr_selection + 1).min(count)));
}
}
}
/// Scroll the preview window down
fn scroll_preview_window_down(&mut self) {
if let Some(pw_state) = &mut self.preview_window_state {
@ -383,7 +349,8 @@ impl CustomList {
/// This could probably be integrated into the 'handle_enter()' method to avoid code
/// duplication, but I don't want to make too major changes to the codebase.
fn get_selected_command(&self) -> Option<Command> {
let selected = self.list_state.selected().unwrap();
let selected_index = self.list_state.selected().unwrap_or(0);
println!("Selected Index: {}", selected_index);
if self.filter_query.is_empty() {
// No filter query, use the regular tree navigation
@ -392,25 +359,28 @@ impl CustomList {
.get(*self.visit_stack.last().unwrap())
.unwrap();
// If we are not at the root and the first item is selected, it's the `..` item
if !self.at_root() && selected == 0 {
if !self.at_root() && selected_index == 0 {
return None;
}
for (mut idx, node) in curr.children().enumerate() {
if !self.at_root() {
idx += 1;
}
if idx == selected {
let mut actual_index = selected_index;
if !self.at_root() {
actual_index -= 1; // Adjust for the ".." item if not at root
}
for (idx, node) in curr.children().enumerate() {
if idx == actual_index {
return Some(node.value().command.clone());
}
}
} else {
// Filter query is active, use the filtered items
if let Some(filtered_node) = self.filtered_items.get(selected) {
if let Some(filtered_node) = self.filtered_items.get(selected_index) {
println!("Filtered Node Name: {}", filtered_node.name);
return Some(filtered_node.command.clone());
}
}
None
}
@ -421,13 +391,7 @@ impl CustomList {
///
/// Returns `Some(command)` when command is selected, othervise we returns `None`
fn handle_enter(&mut self) -> Option<Command> {
// Ensure an item is selected if none is selected
if self.list_state.selected().is_none() {
self.list_state.select(Some(0));
}
// Get the selected index
let selected = self.list_state.selected().unwrap();
let selected_index = self.list_state.selected().unwrap_or(0);
if self.filter_query.is_empty() {
// No filter query, use the regular tree navigation
@ -436,21 +400,19 @@ impl CustomList {
.get(*self.visit_stack.last().unwrap())
.unwrap();
// if we are not at the root, and the first element is selected,
// we can be sure it's '..', so we go up the directory
if !self.at_root() && selected == 0 {
if !self.at_root() && selected_index == 0 {
self.visit_stack.pop();
self.list_state.select(Some(0));
return None;
}
for (mut idx, node) in curr.children().enumerate() {
// at this point, we know that we are not on the .. item, and our indexes of the items never had ..
// item. so to balance it out, in case the selection index contains .., se add 1 to our node index
if !self.at_root() {
idx += 1;
}
if idx == selected {
let mut actual_index = selected_index;
if !self.at_root() {
actual_index -= 1; // Adjust for the ".." item if not at root
}
for (idx, node) in curr.children().enumerate() {
if idx == actual_index {
if node.has_children() {
self.visit_stack.push(node.id());
self.list_state.select(Some(0));
@ -462,10 +424,11 @@ impl CustomList {
}
} else {
// Filter query is active, use the filtered items
if let Some(filtered_node) = self.filtered_items.get(selected) {
if let Some(filtered_node) = self.filtered_items.get(selected_index) {
return Some(filtered_node.command.clone());
}
}
None
}

View File

@ -117,7 +117,7 @@ fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<(
//Render the search bar (First chunk of the screen)
frame.render_widget(search_bar, chunks[0]);
//Render the command list (Second chunk of the screen)
custom_list.draw(frame, chunks[1], search_input.clone(), state);
custom_list.draw(frame, chunks[1], state);
if let Some(ref mut command) = &mut command_opt {
command.draw(frame, state);
@ -154,12 +154,17 @@ fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<(
//Insert user input into the search bar
if in_search_mode {
match key.code {
KeyCode::Char(c) => search_input.push(c),
KeyCode::Char(c) => {
search_input.push(c);
custom_list.filter(search_input.clone());
}
KeyCode::Backspace => {
search_input.pop();
custom_list.filter(search_input.clone());
}
KeyCode::Esc => {
search_input = String::new();
custom_list.filter(search_input.clone());
in_search_mode = false
}
KeyCode::Enter => {