mirror of
https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-05 13:15:21 +00:00
feat: Implement tabs
This commit is contained in:
parent
4c38069b83
commit
548cfa8e36
57
src/float.rs
57
src/float.rs
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@ -10,16 +10,16 @@ pub trait FloatContent {
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fn is_finished(&self) -> bool;
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}
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pub struct Float<T: FloatContent> {
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content: Option<T>,
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pub struct Float {
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content: Box<dyn FloatContent>,
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width_percent: u16,
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height_percent: u16,
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}
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impl<T: FloatContent> Float<T> {
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pub fn new(width_percent: u16, height_percent: u16) -> Self {
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impl Float {
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pub fn new(content: Box<dyn FloatContent>, width_percent: u16, height_percent: u16) -> Self {
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Self {
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content: None,
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content,
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width_percent,
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height_percent,
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}
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@ -48,44 +48,25 @@ impl<T: FloatContent> Float<T> {
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pub fn draw(&mut self, frame: &mut Frame, parent_area: Rect) {
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let popup_area = self.floating_window(parent_area);
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if let Some(content) = &mut self.content {
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let content_area = Rect {
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x: popup_area.x,
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y: popup_area.y,
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width: popup_area.width,
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height: popup_area.height,
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};
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let content_area = Rect {
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x: popup_area.x,
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y: popup_area.y,
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width: popup_area.width,
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height: popup_area.height,
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};
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content.draw(frame, content_area);
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}
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self.content.draw(frame, content_area);
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}
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// Returns true if the key was processed by this Float.
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// Returns true if the floating window is finished.
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pub fn handle_key_event(&mut self, key: &KeyEvent) -> bool {
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if let Some(content) = &mut self.content {
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match key.code {
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KeyCode::Enter | KeyCode::Char('p') | KeyCode::Esc | KeyCode::Char('q') => {
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if content.is_finished() {
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self.content = None;
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} else {
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content.handle_key_event(key);
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}
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}
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_ => {
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content.handle_key_event(key);
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}
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match key.code {
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KeyCode::Enter | KeyCode::Char('p') | KeyCode::Esc | KeyCode::Char('q')
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if self.content.is_finished() =>
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{
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true
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}
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true
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} else {
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false
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_ => self.content.handle_key_event(key),
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}
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}
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pub fn get_content(&self) -> &Option<T> {
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&self.content
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}
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pub fn set_content(&mut self, content: Option<T>) {
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self.content = content;
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}
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}
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@ -1,4 +1,4 @@
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use crate::float::FloatContent;
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use crate::{float::FloatContent, running_command::Command};
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use crossterm::event::{KeyCode, KeyEvent};
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use ratatui::{
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layout::Rect,
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@ -7,6 +7,7 @@ use ratatui::{
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widgets::{Block, Borders, List},
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Frame,
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};
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use std::path::PathBuf;
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pub struct FloatingText {
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text: Vec<String>,
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@ -18,6 +19,26 @@ impl FloatingText {
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Self { text, scroll: 0 }
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}
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pub fn from_command(command: &Command, mut full_path: PathBuf) -> Option<Self> {
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let lines = match command {
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Command::Raw(cmd) => {
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// Reconstruct the line breaks and file formatting after the
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// 'include_str!()' call in the node
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cmd.lines().map(|line| line.to_string()).collect()
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}
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Command::LocalFile(file_path) => {
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full_path.push(file_path);
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let file_contents = std::fs::read_to_string(&full_path)
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.map_err(|_| format!("File not found: {:?}", &full_path))
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.unwrap();
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file_contents.lines().map(|line| line.to_string()).collect()
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}
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// If command is a folder, we don't display a preview
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Command::None => return None,
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};
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Some(Self::new(lines))
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}
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fn scroll_down(&mut self) {
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if self.scroll + 1 < self.text.len() {
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self.scroll += 1;
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@ -64,16 +85,11 @@ impl FloatContent for FloatingText {
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fn handle_key_event(&mut self, key: &KeyEvent) -> bool {
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match key.code {
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KeyCode::Down | KeyCode::Char('j') => {
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self.scroll_down();
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true
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}
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KeyCode::Up | KeyCode::Char('k') => {
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self.scroll_up();
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true
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}
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_ => false,
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KeyCode::Down | KeyCode::Char('j') => self.scroll_down(),
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KeyCode::Up | KeyCode::Char('k') => self.scroll_up(),
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_ => {}
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}
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false
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}
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fn is_finished(&self) -> bool {
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444
src/list.rs
444
src/list.rs
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@ -1,444 +0,0 @@
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use crate::{float::Float, floating_text::FloatingText, running_command::Command, state::AppState};
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use crossterm::event::{KeyCode, KeyEvent, KeyEventKind};
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use ego_tree::{tree, NodeId};
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use ratatui::{
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layout::Rect,
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style::{Style, Stylize},
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text::Line,
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widgets::{Block, Borders, List, ListState},
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Frame,
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};
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#[derive(Clone)]
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struct ListNode {
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name: &'static str,
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command: Command,
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}
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/// This is a data structure that has everything necessary to draw and manage a menu of commands
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pub struct CustomList {
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/// The tree data structure, to represent regular items
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/// and "directories"
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inner_tree: ego_tree::Tree<ListNode>,
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/// This stack keeps track of our "current dirrectory". You can think of it as `pwd`. but not
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/// just the current directory, all paths that took us here, so we can "cd .."
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visit_stack: Vec<NodeId>,
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/// This is the state asociated with the list widget, used to display the selection in the
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/// widget
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list_state: ListState,
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// This stores the current search query
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filter_query: String,
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// This stores the filtered tree
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filtered_items: Vec<ListNode>,
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// This is the preview window for the commands
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preview_float: Float<FloatingText>,
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}
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impl CustomList {
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pub fn new() -> Self {
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// When a function call ends with an exclamation mark, it means it's a macro, like in this
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// case the tree! macro expands to `ego-tree::tree` data structure
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let tree = tree!(ListNode {
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name: "root",
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command: Command::None,
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} => {
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ListNode {
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name: "Applications Setup",
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command: Command::None
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} => {
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ListNode {
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name: "Alacritty",
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command: Command::LocalFile("applications-setup/alacritty-setup.sh"),
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},
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ListNode {
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name: "Bash Prompt",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/mybash/main/setup.sh)\""),
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},
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ListNode {
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name: "DWM-Titus",
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command: Command::LocalFile("applications-setup/dwmtitus-setup.sh")
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},
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ListNode {
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name: "Kitty",
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command: Command::LocalFile("applications-setup/kitty-setup.sh")
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},
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ListNode {
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name: "Neovim",
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command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/neovim/main/setup.sh)\""),
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},
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ListNode {
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name: "Rofi",
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command: Command::LocalFile("applications-setup/rofi-setup.sh"),
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},
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ListNode {
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name: "ZSH Prompt",
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command: Command::LocalFile("applications-setup/zsh-setup.sh"),
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}
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},
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ListNode {
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name: "Security",
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command: Command::None
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} => {
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ListNode {
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name: "Firewall Baselines (CTT)",
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command: Command::LocalFile("security/firewall-baselines.sh"),
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}
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},
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ListNode {
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name: "System Setup",
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command: Command::None,
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} => {
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ListNode {
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name: "Build Prerequisites",
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command: Command::LocalFile("system-setup/1-compile-setup.sh"),
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},
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ListNode {
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name: "Gaming Dependencies",
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command: Command::LocalFile("system-setup/2-gaming-setup.sh"),
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},
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ListNode {
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name: "Global Theme",
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command: Command::LocalFile("system-setup/3-global-theme.sh"),
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},
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ListNode {
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name: "Remove Snaps",
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command: Command::LocalFile("system-setup/4-remove-snaps.sh"),
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},
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},
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ListNode {
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name: "Utilities",
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command: Command::None
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} => {
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ListNode {
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name: "Wifi Manager",
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command: Command::LocalFile("utils/wifi-control.sh"),
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},
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ListNode {
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name: "Bluetooth Manager",
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command: Command::LocalFile("utils/bluetooth-control.sh"),
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},
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ListNode {
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name: "MonitorControl(xorg)",
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command: Command::None,
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} => {
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ListNode {
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name: "Set Resolution",
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command: Command::LocalFile("utils/monitor-control/set_resolutions.sh"),
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},
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ListNode {
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name: "Duplicate Displays",
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command: Command::LocalFile("utils/monitor-control/duplicate_displays.sh"),
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},
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ListNode {
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name: "Extend Displays",
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command: Command::LocalFile("utils/monitor-control/extend_displays.sh"),
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},
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ListNode {
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name: "Auto Detect Displays",
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command: Command::LocalFile("utils/monitor-control/auto_detect_displays.sh"),
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},
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ListNode {
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name: "Enable Monitor",
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command: Command::LocalFile("utils/monitor-control/enable_monitor.sh"),
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},
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ListNode {
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name: "Disable Monitor",
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command: Command::LocalFile("utils/monitor-control/disable_monitor.sh"),
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},
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ListNode {
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name: "Set Primary Monitor",
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command: Command::LocalFile("utils/monitor-control/set_primary_monitor.sh"),
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},
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ListNode {
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name: "Change Orientation",
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command: Command::LocalFile("utils/monitor-control/change_orientation.sh"),
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},
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ListNode {
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name: "Manage Arrangement",
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command: Command::LocalFile("utils/monitor-control/manage_arrangement.sh"),
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},
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ListNode {
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name: "Scale Monitors",
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command: Command::LocalFile("utils/monitor-control/scale_monitor.sh"),
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},
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ListNode {
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name: "Reset Scaling",
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command: Command::LocalFile("utils/monitor-control/reset_scaling.sh"),
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},
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},
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},
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ListNode {
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name: "Full System Update",
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command: Command::LocalFile("system-update.sh"),
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},
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});
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// We don't get a reference, but rather an id, because references are siginficantly more
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// paintfull to manage
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let root_id = tree.root().id();
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Self {
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inner_tree: tree,
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visit_stack: vec![root_id],
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list_state: ListState::default().with_selected(Some(0)),
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filter_query: String::new(),
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filtered_items: vec![],
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preview_float: Float::new(80, 80),
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}
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}
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/// Draw our custom widget to the frame
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pub fn draw(&mut self, frame: &mut Frame, area: Rect, state: &AppState) {
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let item_list: Vec<Line> = if self.filter_query.is_empty() {
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let mut items: Vec<Line> = vec![];
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// If we are not at the root of our filesystem tree, we need to add `..` path, to be able
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// to go up the tree
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// icons:
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if !self.at_root() {
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items.push(
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Line::from(format!("{} ..", state.theme.dir_icon))
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.style(state.theme.dir_color),
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);
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}
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// Get the last element in the `visit_stack` vec
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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// Iterate through all the children
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for node in curr.children() {
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// The difference between a "directory" and a "command" is simple: if it has children,
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// it's a directory and will be handled as such
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if node.has_children() {
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items.push(
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Line::from(format!("{} {}", state.theme.dir_icon, node.value().name))
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.style(state.theme.dir_color),
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);
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} else {
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items.push(
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Line::from(format!("{} {}", state.theme.cmd_icon, node.value().name))
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.style(state.theme.cmd_color),
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);
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}
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}
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items
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} else {
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self.filtered_items
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.iter()
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.map(|node| {
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Line::from(format!("{} {}", state.theme.cmd_icon, node.name))
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.style(state.theme.cmd_color)
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})
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.collect()
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};
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// create the normal list widget containing only item in our "working directory" / tree
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// node
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let list = List::new(item_list)
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.highlight_style(Style::default().reversed())
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.block(Block::default().borders(Borders::ALL).title(format!(
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"Linux Toolbox - {}",
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chrono::Local::now().format("%Y-%m-%d")
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)))
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.scroll_padding(1);
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// Render it
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frame.render_stateful_widget(list, area, &mut self.list_state);
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//Render the preview window
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self.preview_float.draw(frame, area);
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}
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pub fn filter(&mut self, query: String) {
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self.filter_query.clone_from(&query);
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self.filtered_items.clear();
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let query_lower = query.to_lowercase();
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let mut stack = vec![self.inner_tree.root().id()];
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while let Some(node_id) = stack.pop() {
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let node = self.inner_tree.get(node_id).unwrap();
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if node.value().name.to_lowercase().contains(&query_lower) && !node.has_children() {
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self.filtered_items.push(node.value().clone());
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}
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for child in node.children() {
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stack.push(child.id());
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}
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}
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self.filtered_items.sort_by(|a, b| a.name.cmp(b.name));
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}
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/// Resets the selection to the first item
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pub fn reset_selection(&mut self) {
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if !self.filtered_items.is_empty() {
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self.list_state.select(Some(0));
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} else {
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self.list_state.select(None);
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}
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}
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/// Handle key events, we are only interested in `Press` and `Repeat` events
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pub fn handle_key(&mut self, event: KeyEvent, state: &AppState) -> Option<Command> {
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if event.kind == KeyEventKind::Release {
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return None;
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}
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if self.preview_float.handle_key_event(&event) {
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return None; // If the key event was handled by the preview, don't propagate it further
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}
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match event.code {
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// Damm you Up arrow, use vim lol
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KeyCode::Char('j') | KeyCode::Down => {
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self.list_state.select_next();
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None
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}
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KeyCode::Char('k') | KeyCode::Up => {
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self.list_state.select_previous();
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None
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}
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KeyCode::Char('p') => {
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self.toggle_preview_window(state);
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None
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}
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KeyCode::Enter | KeyCode::Right | KeyCode::Char('l') => {
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if self.preview_float.get_content().is_none() {
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self.handle_enter()
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} else {
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None
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}
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}
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KeyCode::Left | KeyCode::Char('h') if !self.at_root() => self.enter_parent_directory(),
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_ => None,
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}
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}
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fn get_selected_command(&self) -> Option<Command> {
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let selected_index = self.list_state.selected().unwrap_or(0);
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if self.filter_query.is_empty() {
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// No filter query, use the regular tree navigation
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let curr = self
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.inner_tree
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.get(*self.visit_stack.last().unwrap())
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.unwrap();
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if !self.at_root() && selected_index == 0 {
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return None;
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}
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let mut actual_index = selected_index;
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if !self.at_root() {
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actual_index -= 1; // Adjust for the ".." item if not at root
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}
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for (idx, node) in curr.children().enumerate() {
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if idx == actual_index {
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return Some(node.value().command.clone());
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}
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}
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} else {
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// Filter query is active, use the filtered items
|
||||
if let Some(filtered_node) = self.filtered_items.get(selected_index) {
|
||||
return Some(filtered_node.command.clone());
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
fn enter_parent_directory(&mut self) -> Option<Command> {
|
||||
self.visit_stack.pop();
|
||||
self.list_state.select(Some(0));
|
||||
None
|
||||
}
|
||||
|
||||
/// Handles the <Enter> key. This key can do 3 things:
|
||||
/// - Run a command, if it is the currently selected item,
|
||||
/// - Go up a directory
|
||||
/// - Go down into a directory
|
||||
///
|
||||
/// Returns `Some(command)` when command is selected, othervise we returns `None`
|
||||
fn handle_enter(&mut self) -> Option<Command> {
|
||||
let selected_index = self.list_state.selected().unwrap_or(0);
|
||||
|
||||
if self.filter_query.is_empty() {
|
||||
// No filter query, use the regular tree navigation
|
||||
let curr = self
|
||||
.inner_tree
|
||||
.get(*self.visit_stack.last().unwrap())
|
||||
.unwrap();
|
||||
|
||||
if !self.at_root() && selected_index == 0 {
|
||||
return self.enter_parent_directory();
|
||||
}
|
||||
|
||||
let mut actual_index = selected_index;
|
||||
if !self.at_root() {
|
||||
actual_index -= 1; // Adjust for the ".." item if not at root
|
||||
}
|
||||
|
||||
for (idx, node) in curr.children().enumerate() {
|
||||
if idx == actual_index {
|
||||
if node.has_children() {
|
||||
self.visit_stack.push(node.id());
|
||||
self.list_state.select(Some(0));
|
||||
return None;
|
||||
} else {
|
||||
return Some(node.value().command.clone());
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
// Filter query is active, use the filtered items
|
||||
if let Some(filtered_node) = self.filtered_items.get(selected_index) {
|
||||
return Some(filtered_node.command.clone());
|
||||
}
|
||||
}
|
||||
|
||||
None
|
||||
}
|
||||
|
||||
fn toggle_preview_window(&mut self, state: &AppState) {
|
||||
if self.preview_float.get_content().is_some() {
|
||||
// If the preview window is active, disable it
|
||||
self.preview_float.set_content(None);
|
||||
} else {
|
||||
// If the preview window is not active, show it
|
||||
|
||||
// Get the selected command
|
||||
if let Some(selected_command) = self.get_selected_command() {
|
||||
let lines = match selected_command {
|
||||
Command::Raw(cmd) => cmd.lines().map(|line| line.to_string()).collect(),
|
||||
Command::LocalFile(file_path) => {
|
||||
if file_path.is_empty() {
|
||||
return;
|
||||
}
|
||||
let mut full_path = state.temp_path.clone();
|
||||
full_path.push(file_path);
|
||||
let file_contents = std::fs::read_to_string(&full_path)
|
||||
.map_err(|_| format!("File not found: {:?}", &full_path))
|
||||
.unwrap();
|
||||
file_contents.lines().map(|line| line.to_string()).collect()
|
||||
}
|
||||
Command::None => return,
|
||||
};
|
||||
|
||||
self.preview_float
|
||||
.set_content(Some(FloatingText::new(lines)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks weather the current tree node is the root node (can we go up the tree or no)
|
||||
/// Returns `true` if we can't go up the tree (we are at the tree root)
|
||||
/// else returns `false`
|
||||
fn at_root(&self) -> bool {
|
||||
self.visit_stack.len() == 1
|
||||
}
|
||||
}
|
111
src/main.rs
111
src/main.rs
|
@ -1,8 +1,8 @@
|
|||
mod float;
|
||||
mod floating_text;
|
||||
mod list;
|
||||
mod running_command;
|
||||
pub mod state;
|
||||
mod tabs;
|
||||
mod theme;
|
||||
|
||||
use std::{
|
||||
|
@ -13,23 +13,16 @@ use std::{
|
|||
use clap::Parser;
|
||||
use crossterm::{
|
||||
cursor::RestorePosition,
|
||||
event::{self, DisableMouseCapture, Event, KeyCode, KeyEventKind},
|
||||
event::{self, DisableMouseCapture, Event, KeyEventKind},
|
||||
style::ResetColor,
|
||||
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
|
||||
ExecutableCommand,
|
||||
};
|
||||
use float::Float;
|
||||
use include_dir::include_dir;
|
||||
use list::CustomList;
|
||||
use ratatui::{
|
||||
backend::{Backend, CrosstermBackend},
|
||||
layout::{Constraint, Direction, Layout},
|
||||
style::{Color, Style},
|
||||
text::Span,
|
||||
widgets::{Block, Borders, Paragraph},
|
||||
Terminal,
|
||||
};
|
||||
use running_command::RunningCommand;
|
||||
use state::AppState;
|
||||
use tempdir::TempDir;
|
||||
use theme::THEMES;
|
||||
|
@ -56,17 +49,14 @@ fn main() -> std::io::Result<()> {
|
|||
.extract(temp_dir.path())
|
||||
.expect("Failed to extract the saved directory");
|
||||
|
||||
let state = AppState {
|
||||
theme,
|
||||
temp_path: temp_dir.path().to_owned(),
|
||||
};
|
||||
let mut state = AppState::new(theme, temp_dir.path().to_owned());
|
||||
|
||||
stdout().execute(EnterAlternateScreen)?;
|
||||
enable_raw_mode()?;
|
||||
let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
|
||||
terminal.clear()?;
|
||||
|
||||
run(&mut terminal, &state)?;
|
||||
run(&mut terminal, &mut state)?;
|
||||
|
||||
// restore terminal
|
||||
disable_raw_mode()?;
|
||||
|
@ -78,55 +68,9 @@ fn main() -> std::io::Result<()> {
|
|||
Ok(())
|
||||
}
|
||||
|
||||
fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<()> {
|
||||
//Create the search field
|
||||
let mut search_input = String::new();
|
||||
//Create the command list
|
||||
let mut custom_list = CustomList::new();
|
||||
//Create the float to hold command output
|
||||
let mut command_float = Float::new(60, 60);
|
||||
let mut in_search_mode = false;
|
||||
|
||||
fn run<B: Backend>(terminal: &mut Terminal<B>, state: &mut AppState) -> io::Result<()> {
|
||||
loop {
|
||||
// Always redraw
|
||||
terminal
|
||||
.draw(|frame| {
|
||||
//Split the terminal into 2 vertical chunks
|
||||
//One for the search bar and one for the command list
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([Constraint::Length(3), Constraint::Min(1)].as_ref())
|
||||
.split(frame.size());
|
||||
|
||||
//Set the search bar text (If empty use the placeholder)
|
||||
let display_text = if search_input.is_empty() {
|
||||
if in_search_mode {
|
||||
Span::raw("")
|
||||
} else {
|
||||
Span::raw("Press / to search")
|
||||
}
|
||||
} else {
|
||||
Span::raw(&search_input)
|
||||
};
|
||||
|
||||
//Create the search bar widget
|
||||
let mut search_bar = Paragraph::new(display_text)
|
||||
.block(Block::default().borders(Borders::ALL).title("Search"))
|
||||
.style(Style::default().fg(Color::DarkGray));
|
||||
|
||||
//Change the color if in search mode
|
||||
if in_search_mode {
|
||||
search_bar = search_bar.clone().style(Style::default().fg(Color::Blue));
|
||||
}
|
||||
|
||||
//Render the search bar (First chunk of the screen)
|
||||
frame.render_widget(search_bar, chunks[0]);
|
||||
//Render the command list (Second chunk of the screen)
|
||||
custom_list.draw(frame, chunks[1], state);
|
||||
//Render the command float in the custom_list chunk
|
||||
command_float.draw(frame, chunks[1]);
|
||||
})
|
||||
.unwrap();
|
||||
terminal.draw(|frame| state.draw(frame)).unwrap();
|
||||
|
||||
// Wait for an event
|
||||
if !event::poll(Duration::from_millis(10))? {
|
||||
|
@ -141,47 +85,8 @@ fn run<B: Backend>(terminal: &mut Terminal<B>, state: &AppState) -> io::Result<(
|
|||
continue;
|
||||
}
|
||||
|
||||
//Send the key to the float
|
||||
//If we receive true, then the float processed the input
|
||||
//If that's the case, don't propagate input to other widgets
|
||||
if !command_float.handle_key_event(&key) {
|
||||
//Insert user input into the search bar
|
||||
if in_search_mode {
|
||||
match key.code {
|
||||
KeyCode::Char(c) => {
|
||||
search_input.push(c);
|
||||
custom_list.filter(search_input.clone());
|
||||
}
|
||||
KeyCode::Backspace => {
|
||||
search_input.pop();
|
||||
custom_list.filter(search_input.clone());
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
search_input = String::new();
|
||||
custom_list.filter(search_input.clone());
|
||||
in_search_mode = false
|
||||
}
|
||||
KeyCode::Enter => {
|
||||
in_search_mode = false;
|
||||
custom_list.reset_selection();
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
} else if let Some(cmd) = custom_list.handle_key(key, state) {
|
||||
command_float.set_content(Some(RunningCommand::new(cmd, state)));
|
||||
} else {
|
||||
// Handle keys while not in search mode
|
||||
match key.code {
|
||||
// Exit the program
|
||||
KeyCode::Char('q') => return Ok(()),
|
||||
//Activate search mode if the forward slash key gets pressed
|
||||
KeyCode::Char('/') => {
|
||||
in_search_mode = true;
|
||||
continue;
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
if !state.handle_key(&key) {
|
||||
return Ok(());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
use crate::{float::FloatContent, state::AppState};
|
||||
use crate::float::FloatContent;
|
||||
use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
|
||||
use oneshot::{channel, Receiver};
|
||||
use portable_pty::{
|
||||
|
@ -13,6 +13,7 @@ use ratatui::{
|
|||
};
|
||||
use std::{
|
||||
io::Write,
|
||||
path::Path,
|
||||
sync::{Arc, Mutex},
|
||||
thread::JoinHandle,
|
||||
};
|
||||
|
@ -125,7 +126,7 @@ impl FloatContent for RunningCommand {
|
|||
}
|
||||
|
||||
impl RunningCommand {
|
||||
pub fn new(command: Command, state: &AppState) -> Self {
|
||||
pub fn new(command: Command, temp_path: &Path) -> Self {
|
||||
let pty_system = NativePtySystem::default();
|
||||
|
||||
// Build the command based on the provided Command enum variant
|
||||
|
@ -141,7 +142,7 @@ impl RunningCommand {
|
|||
Command::None => panic!("Command::None was treated as a command"),
|
||||
}
|
||||
|
||||
cmd.cwd(&state.temp_path);
|
||||
cmd.cwd(temp_path);
|
||||
|
||||
// Open a pseudo-terminal with initial size
|
||||
let pair = pty_system
|
||||
|
|
323
src/state.rs
323
src/state.rs
|
@ -1,9 +1,326 @@
|
|||
use crate::theme::Theme;
|
||||
use crate::{
|
||||
float::{Float, FloatContent},
|
||||
floating_text::FloatingText,
|
||||
running_command::{Command, RunningCommand},
|
||||
tabs::{ListNode, TABS},
|
||||
theme::Theme,
|
||||
};
|
||||
use crossterm::event::{KeyCode, KeyEvent, KeyEventKind};
|
||||
use ego_tree::NodeId;
|
||||
use ratatui::{
|
||||
layout::{Constraint, Direction, Layout},
|
||||
style::{Color, Style, Stylize},
|
||||
text::{Line, Span},
|
||||
widgets::{Block, Borders, List, ListState, Paragraph},
|
||||
Frame,
|
||||
};
|
||||
use std::path::PathBuf;
|
||||
|
||||
pub struct AppState {
|
||||
/// Selected theme
|
||||
pub theme: Theme,
|
||||
theme: Theme,
|
||||
/// Path to the root of the unpacked files in /tmp
|
||||
pub temp_path: PathBuf,
|
||||
temp_path: PathBuf,
|
||||
/// Currently focused area
|
||||
focus: Focus,
|
||||
/// Current tab
|
||||
current_tab: ListState,
|
||||
/// Current search query
|
||||
search_query: String,
|
||||
/// Current items
|
||||
items: Vec<ListEntry>,
|
||||
/// This stack keeps track of our "current dirrectory". You can think of it as `pwd`. but not
|
||||
/// just the current directory, all paths that took us here, so we can "cd .."
|
||||
visit_stack: Vec<NodeId>,
|
||||
/// This is the state asociated with the list widget, used to display the selection in the
|
||||
/// widget
|
||||
selection: ListState,
|
||||
}
|
||||
|
||||
pub enum Focus {
|
||||
Search,
|
||||
TabList,
|
||||
List,
|
||||
FloatingWindow(Float),
|
||||
}
|
||||
|
||||
struct ListEntry {
|
||||
node: ListNode,
|
||||
id: NodeId,
|
||||
has_children: bool,
|
||||
}
|
||||
|
||||
impl AppState {
|
||||
pub fn new(theme: Theme, temp_path: PathBuf) -> Self {
|
||||
let root_id = TABS[0].tree.root().id();
|
||||
let mut state = Self {
|
||||
theme,
|
||||
temp_path,
|
||||
focus: Focus::List,
|
||||
current_tab: ListState::default().with_selected(Some(0)),
|
||||
search_query: String::new(),
|
||||
items: vec![],
|
||||
visit_stack: vec![root_id],
|
||||
selection: ListState::default().with_selected(Some(0)),
|
||||
};
|
||||
state.update_items();
|
||||
state
|
||||
}
|
||||
pub fn draw(&mut self, frame: &mut Frame) {
|
||||
let longest_tab_display_len = TABS
|
||||
.iter()
|
||||
.map(|tab| tab.name.len() + self.theme.tab_icon.len())
|
||||
.max()
|
||||
.unwrap_or(0);
|
||||
|
||||
let horizontal = Layout::default()
|
||||
.direction(Direction::Horizontal)
|
||||
.constraints([
|
||||
Constraint::Min(longest_tab_display_len as u16 + 5),
|
||||
Constraint::Percentage(100),
|
||||
])
|
||||
.split(frame.size());
|
||||
let left_chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([Constraint::Length(3), Constraint::Min(1)])
|
||||
.split(horizontal[0]);
|
||||
|
||||
let tabs = TABS.iter().map(|tab| tab.name).collect::<Vec<_>>();
|
||||
|
||||
let tab_hl_style = if let Focus::TabList = self.focus {
|
||||
Style::default().reversed().fg(self.theme.tab_color)
|
||||
} else {
|
||||
Style::new().fg(self.theme.tab_color)
|
||||
};
|
||||
|
||||
let list = List::new(tabs)
|
||||
.block(Block::default().borders(Borders::ALL))
|
||||
.highlight_style(tab_hl_style)
|
||||
.highlight_symbol(self.theme.tab_icon);
|
||||
frame.render_stateful_widget(list, left_chunks[1], &mut self.current_tab);
|
||||
|
||||
let chunks = Layout::default()
|
||||
.direction(Direction::Vertical)
|
||||
.constraints([Constraint::Length(3), Constraint::Min(1)].as_ref())
|
||||
.split(horizontal[1]);
|
||||
|
||||
// Render search bar
|
||||
let search_text = match self.focus {
|
||||
Focus::Search => Span::raw(&self.search_query),
|
||||
_ if !self.search_query.is_empty() => Span::raw(&self.search_query),
|
||||
_ => Span::raw("Press / to search"),
|
||||
};
|
||||
let search_bar = Paragraph::new(search_text)
|
||||
.block(Block::default().borders(Borders::ALL))
|
||||
.style(Style::default().fg(if let Focus::Search = self.focus {
|
||||
Color::Blue
|
||||
} else {
|
||||
Color::DarkGray
|
||||
}));
|
||||
frame.render_widget(search_bar, chunks[0]);
|
||||
|
||||
let mut items: Vec<Line> = Vec::new();
|
||||
if !self.at_root() {
|
||||
items.push(
|
||||
Line::from(format!("{} ..", self.theme.dir_icon)).style(self.theme.dir_color),
|
||||
);
|
||||
}
|
||||
|
||||
items.extend(self.items.iter().map(
|
||||
|ListEntry {
|
||||
node, has_children, ..
|
||||
}| {
|
||||
if *has_children {
|
||||
Line::from(format!("{} {}", self.theme.dir_icon, node.name))
|
||||
.style(self.theme.dir_color)
|
||||
} else {
|
||||
Line::from(format!("{} {}", self.theme.cmd_icon, node.name))
|
||||
.style(self.theme.cmd_color)
|
||||
}
|
||||
},
|
||||
));
|
||||
|
||||
// Create the list widget with items
|
||||
let list = List::new(items)
|
||||
.highlight_style(if let Focus::List = self.focus {
|
||||
Style::default().reversed()
|
||||
} else {
|
||||
Style::new()
|
||||
})
|
||||
.block(Block::default().borders(Borders::ALL).title(format!(
|
||||
"Linux Toolbox - {}",
|
||||
chrono::Local::now().format("%Y-%m-%d")
|
||||
)))
|
||||
.scroll_padding(1);
|
||||
frame.render_stateful_widget(list, chunks[1], &mut self.selection);
|
||||
|
||||
if let Focus::FloatingWindow(float) = &mut self.focus {
|
||||
float.draw(frame, chunks[1]);
|
||||
}
|
||||
}
|
||||
pub fn handle_key(&mut self, key: &KeyEvent) -> bool {
|
||||
match &mut self.focus {
|
||||
Focus::FloatingWindow(command) => {
|
||||
if command.handle_key_event(key) {
|
||||
self.focus = Focus::List;
|
||||
}
|
||||
}
|
||||
Focus::Search => {
|
||||
match key.code {
|
||||
KeyCode::Char(c) => self.search_query.push(c),
|
||||
KeyCode::Backspace => {
|
||||
self.search_query.pop();
|
||||
}
|
||||
KeyCode::Esc => {
|
||||
self.search_query = String::new();
|
||||
self.exit_search();
|
||||
}
|
||||
KeyCode::Enter => self.exit_search(),
|
||||
_ => return true,
|
||||
}
|
||||
self.update_items();
|
||||
}
|
||||
_ if key.code == KeyCode::Char('q') => return false,
|
||||
Focus::TabList => match key.code {
|
||||
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right | KeyCode::Tab => {
|
||||
self.focus = Focus::List
|
||||
}
|
||||
KeyCode::Char('j') | KeyCode::Down
|
||||
if self.current_tab.selected().unwrap() + 1 < TABS.len() =>
|
||||
{
|
||||
self.current_tab.select_next();
|
||||
self.refresh_tab();
|
||||
}
|
||||
KeyCode::Char('k') | KeyCode::Up => {
|
||||
self.current_tab.select_previous();
|
||||
self.refresh_tab();
|
||||
}
|
||||
KeyCode::Char('/') => self.enter_search(),
|
||||
_ => {}
|
||||
},
|
||||
Focus::List if key.kind != KeyEventKind::Release => match key.code {
|
||||
KeyCode::Char('j') | KeyCode::Down => self.selection.select_next(),
|
||||
KeyCode::Char('k') | KeyCode::Up => self.selection.select_previous(),
|
||||
KeyCode::Char('p') => self.enable_preview(),
|
||||
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right => self.handle_enter(),
|
||||
KeyCode::Char('h') | KeyCode::Left => {
|
||||
if self.at_root() {
|
||||
self.focus = Focus::TabList;
|
||||
} else {
|
||||
self.enter_parent_directory();
|
||||
}
|
||||
}
|
||||
KeyCode::Char('/') => self.enter_search(),
|
||||
KeyCode::Tab => self.focus = Focus::TabList,
|
||||
_ => {}
|
||||
},
|
||||
_ => {}
|
||||
};
|
||||
true
|
||||
}
|
||||
pub fn update_items(&mut self) {
|
||||
if self.search_query.is_empty() {
|
||||
let curr = TABS[self.current_tab.selected().unwrap()]
|
||||
.tree
|
||||
.get(*self.visit_stack.last().unwrap())
|
||||
.unwrap();
|
||||
|
||||
self.items = curr
|
||||
.children()
|
||||
.map(|node| ListEntry {
|
||||
node: node.value().clone(),
|
||||
id: node.id(),
|
||||
has_children: node.has_children(),
|
||||
})
|
||||
.collect();
|
||||
} else {
|
||||
self.items.clear();
|
||||
|
||||
let query_lower = self.search_query.to_lowercase();
|
||||
for tab in TABS.iter() {
|
||||
let mut stack = vec![tab.tree.root().id()];
|
||||
while let Some(node_id) = stack.pop() {
|
||||
let node = tab.tree.get(node_id).unwrap();
|
||||
|
||||
if node.value().name.to_lowercase().contains(&query_lower)
|
||||
&& !node.has_children()
|
||||
{
|
||||
self.items.push(ListEntry {
|
||||
node: node.value().clone(),
|
||||
id: node.id(),
|
||||
has_children: false,
|
||||
});
|
||||
}
|
||||
|
||||
stack.extend(node.children().map(|child| child.id()));
|
||||
}
|
||||
}
|
||||
self.items.sort_by(|a, b| a.node.name.cmp(b.node.name));
|
||||
}
|
||||
}
|
||||
/// Checks ehther the current tree node is the root node (can we go up the tree or no)
|
||||
/// Returns `true` if we can't go up the tree (we are at the tree root)
|
||||
/// else returns `false`
|
||||
fn at_root(&self) -> bool {
|
||||
self.visit_stack.len() == 1
|
||||
}
|
||||
fn enter_parent_directory(&mut self) {
|
||||
self.visit_stack.pop();
|
||||
self.selection.select(Some(0));
|
||||
self.update_items();
|
||||
}
|
||||
fn get_selected_command(&mut self, change_directory: bool) -> Option<Command> {
|
||||
let mut selected_index = self.selection.selected().unwrap_or(0);
|
||||
|
||||
if !self.at_root() && selected_index == 0 {
|
||||
if change_directory {
|
||||
self.enter_parent_directory();
|
||||
}
|
||||
return None;
|
||||
}
|
||||
if !self.at_root() {
|
||||
selected_index = selected_index.saturating_sub(1);
|
||||
}
|
||||
|
||||
if let Some(item) = self.items.get(selected_index) {
|
||||
if !item.has_children {
|
||||
return Some(item.node.command.clone());
|
||||
} else if change_directory {
|
||||
self.visit_stack.push(item.id);
|
||||
self.selection.select(Some(0));
|
||||
self.update_items();
|
||||
}
|
||||
}
|
||||
None
|
||||
}
|
||||
fn enable_preview(&mut self) {
|
||||
if let Some(command) = self.get_selected_command(false) {
|
||||
if let Some(preview) = FloatingText::from_command(&command, self.temp_path.clone()) {
|
||||
self.spawn_float(preview, 80, 80);
|
||||
}
|
||||
}
|
||||
}
|
||||
fn handle_enter(&mut self) {
|
||||
if let Some(cmd) = self.get_selected_command(true) {
|
||||
let command = RunningCommand::new(cmd, &self.temp_path);
|
||||
self.spawn_float(command, 80, 80);
|
||||
}
|
||||
}
|
||||
fn spawn_float<T: FloatContent + 'static>(&mut self, float: T, width: u16, height: u16) {
|
||||
self.focus = Focus::FloatingWindow(Float::new(Box::new(float), width, height));
|
||||
}
|
||||
fn enter_search(&mut self) {
|
||||
self.focus = Focus::Search;
|
||||
self.selection.select(None);
|
||||
}
|
||||
fn exit_search(&mut self) {
|
||||
self.selection.select(Some(0));
|
||||
self.focus = Focus::List;
|
||||
self.update_items();
|
||||
}
|
||||
fn refresh_tab(&mut self) {
|
||||
self.visit_stack = vec![TABS[self.current_tab.selected().unwrap()].tree.root().id()];
|
||||
self.selection.select(Some(0));
|
||||
self.update_items();
|
||||
}
|
||||
}
|
||||
|
|
162
src/tabs.rs
Normal file
162
src/tabs.rs
Normal file
|
@ -0,0 +1,162 @@
|
|||
use std::sync::LazyLock;
|
||||
|
||||
use ego_tree::{tree, Tree};
|
||||
|
||||
use crate::running_command::Command;
|
||||
|
||||
pub struct Tab {
|
||||
pub name: &'static str,
|
||||
pub tree: Tree<ListNode>,
|
||||
}
|
||||
|
||||
#[derive(Clone)]
|
||||
pub struct ListNode {
|
||||
pub name: &'static str,
|
||||
pub command: Command,
|
||||
}
|
||||
|
||||
pub static TABS: LazyLock<Vec<Tab>> = LazyLock::new(|| {
|
||||
vec![
|
||||
Tab {
|
||||
name: "System Setup",
|
||||
tree: tree!(ListNode {
|
||||
name: "root",
|
||||
command: Command::None,
|
||||
} => {
|
||||
ListNode {
|
||||
name: "Full System Update",
|
||||
command: Command::LocalFile("system-update.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Build Prerequisites",
|
||||
command: Command::LocalFile("system-setup/1-compile-setup.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Gaming Dependencies",
|
||||
command: Command::LocalFile("system-setup/2-gaming-setup.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Global Theme",
|
||||
command: Command::LocalFile("system-setup/3-global-theme.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Remove Snaps",
|
||||
command: Command::LocalFile("system-setup/4-remove-snaps.sh"),
|
||||
}
|
||||
}),
|
||||
},
|
||||
Tab {
|
||||
name: "Applications Setup",
|
||||
tree: tree!(ListNode {
|
||||
name: "root",
|
||||
command: Command::None,
|
||||
} => {
|
||||
ListNode {
|
||||
name: "Alacritty",
|
||||
command: Command::LocalFile("applications-setup/alacritty-setup.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Bash Prompt",
|
||||
command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/mybash/main/setup.sh)\""),
|
||||
},
|
||||
ListNode {
|
||||
name: "DWM-Titus",
|
||||
command: Command::LocalFile("applications-setup/dwmtitus-setup.sh")
|
||||
},
|
||||
ListNode {
|
||||
name: "Kitty",
|
||||
command: Command::LocalFile("applications-setup/kitty-setup.sh")
|
||||
},
|
||||
ListNode {
|
||||
name: "Neovim",
|
||||
command: Command::Raw("bash -c \"$(curl -s https://raw.githubusercontent.com/ChrisTitusTech/neovim/main/setup.sh)\""),
|
||||
},
|
||||
ListNode {
|
||||
name: "Rofi",
|
||||
command: Command::LocalFile("applications-setup/rofi-setup.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "ZSH Prompt",
|
||||
command: Command::LocalFile("applications-setup/zsh-setup.sh"),
|
||||
}
|
||||
}),
|
||||
},
|
||||
Tab {
|
||||
name: "Security",
|
||||
tree: tree!(ListNode {
|
||||
name: "root",
|
||||
command: Command::None,
|
||||
} => {
|
||||
ListNode {
|
||||
name: "Firewall Baselines (CTT)",
|
||||
command: Command::LocalFile("security/firewall-baselines.sh"),
|
||||
}
|
||||
}),
|
||||
},
|
||||
Tab {
|
||||
name: "Utilities",
|
||||
tree: tree!(ListNode {
|
||||
name: "root",
|
||||
command: Command::None,
|
||||
} => {
|
||||
ListNode {
|
||||
name: "Wifi Manager",
|
||||
command: Command::LocalFile("utils/wifi-control.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Bluetooth Manager",
|
||||
command: Command::LocalFile("utils/bluetooth-control.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "MonitorControl(xorg)",
|
||||
command: Command::None,
|
||||
} => {
|
||||
ListNode {
|
||||
name: "Set Resolution",
|
||||
command: Command::LocalFile("utils/monitor-control/set_resolutions.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Duplicate Displays",
|
||||
command: Command::LocalFile("utils/monitor-control/duplicate_displays.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Extend Displays",
|
||||
command: Command::LocalFile("utils/monitor-control/extend_displays.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Auto Detect Displays",
|
||||
command: Command::LocalFile("utils/monitor-control/auto_detect_displays.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Enable Monitor",
|
||||
command: Command::LocalFile("utils/monitor-control/enable_monitor.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Disable Monitor",
|
||||
command: Command::LocalFile("utils/monitor-control/disable_monitor.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Set Primary Monitor",
|
||||
command: Command::LocalFile("utils/monitor-control/set_primary_monitor.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Change Orientation",
|
||||
command: Command::LocalFile("utils/monitor-control/change_orientation.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Manage Arrangement",
|
||||
command: Command::LocalFile("utils/monitor-control/manage_arrangement.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Scale Monitors",
|
||||
command: Command::LocalFile("utils/monitor-control/scale_monitor.sh"),
|
||||
},
|
||||
ListNode {
|
||||
name: "Reset Scaling",
|
||||
command: Command::LocalFile("utils/monitor-control/reset_scaling.sh"),
|
||||
}
|
||||
},
|
||||
}),
|
||||
},
|
||||
]
|
||||
});
|
|
@ -4,8 +4,10 @@ use ratatui::style::Color;
|
|||
pub struct Theme {
|
||||
pub dir_color: Color,
|
||||
pub cmd_color: Color,
|
||||
pub tab_color: Color,
|
||||
pub dir_icon: &'static str,
|
||||
pub cmd_icon: &'static str,
|
||||
pub tab_icon: &'static str,
|
||||
pub success_color: Color,
|
||||
pub fail_color: Color,
|
||||
}
|
||||
|
@ -14,16 +16,20 @@ pub const THEMES: [Theme; 2] = [
|
|||
Theme {
|
||||
dir_color: Color::Blue,
|
||||
cmd_color: Color::LightGreen,
|
||||
tab_color: Color::Yellow,
|
||||
dir_icon: "[DIR]",
|
||||
cmd_icon: "[CMD]",
|
||||
tab_icon: ">> ",
|
||||
success_color: Color::Green,
|
||||
fail_color: Color::Red,
|
||||
},
|
||||
Theme {
|
||||
dir_color: Color::Blue,
|
||||
cmd_color: Color::Rgb(204, 224, 208),
|
||||
tab_color: Color::Rgb(255, 255, 85),
|
||||
dir_icon: " ",
|
||||
cmd_icon: " ",
|
||||
tab_icon: " ",
|
||||
fail_color: Color::Rgb(199, 55, 44),
|
||||
success_color: Color::Rgb(5, 255, 55),
|
||||
},
|
||||
|
|
Loading…
Reference in New Issue
Block a user