use command names in FloatContent titles

Co-authored-by: Afonso Franco F. <afonso@francof.net>
This commit is contained in:
Carter Canedy 2024-10-03 15:34:40 -07:00
parent f217073f15
commit 559de155e8
No known key found for this signature in database
GPG Key ID: 41011788A157FED2
4 changed files with 870 additions and 38 deletions

View File

@ -29,8 +29,8 @@ pub struct FloatingText {
max_line_width: usize,
v_scroll: usize,
h_scroll: usize,
mode_title: String,
frame_height: usize,
title: String,
}
macro_rules! style {
@ -125,7 +125,7 @@ fn get_lines_owned(s: &str) -> Vec<String> {
}
impl FloatingText {
pub fn new(text: String, title: &str) -> Self {
pub fn new(text: String, title: String) -> Self {
let src = get_lines(&text)
.into_iter()
.map(|s| s.to_string())
@ -134,7 +134,7 @@ impl FloatingText {
let max_line_width = max_width!(src);
Self {
src,
mode_title: title.to_string(),
title,
max_line_width,
v_scroll: 0,
h_scroll: 0,
@ -148,6 +148,7 @@ impl FloatingText {
// just apply highlights directly
(max_width!(get_lines(cmd)), Some(cmd.clone()))
}
Command::LocalFile { file, .. } => {
// have to read from tmp dir to get cmd src
let raw = std::fs::read_to_string(file)
@ -165,7 +166,7 @@ impl FloatingText {
Some(Self {
src,
mode_title: title,
title,
max_line_width,
h_scroll: 0,
v_scroll: 0,
@ -201,10 +202,12 @@ impl FloatingText {
impl FloatContent for FloatingText {
fn top_title(&self) -> Option<Line<'_>> {
let title_text = format!(" {} ", self.mode_title);
let title_text = format!(" {} ", self.title);
let title_line = Line::from(title_text)
.centered()
.style(Style::default().reversed());
Some(title_line)
}
@ -279,7 +282,7 @@ impl FloatContent for FloatingText {
fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>) {
(
&self.mode_title,
&self.title,
Box::new([
Shortcut::new("Scroll down", ["j", "Down"]),
Shortcut::new("Scroll up", ["k", "Up"]),

View File

@ -29,8 +29,12 @@ pub struct FloatingText {
max_line_width: usize,
v_scroll: usize,
h_scroll: usize,
<<<<<<< HEAD
mode_title: String,
frame_height: usize,
=======
title: String,
>>>>>>> b83b3a1 (use command names in `FloatContent` titles)
}
macro_rules! style {
@ -125,7 +129,7 @@ fn get_lines_owned(s: &str) -> Vec<String> {
}
impl FloatingText {
pub fn new(text: String, title: &str) -> Self {
pub fn new(text: String, title: String) -> Self {
let src = get_lines(&text)
.into_iter()
.map(|s| s.to_string())
@ -134,7 +138,7 @@ impl FloatingText {
let max_line_width = max_width!(src);
Self {
src,
mode_title: title.to_string(),
title,
max_line_width,
v_scroll: 0,
h_scroll: 0,
@ -148,6 +152,7 @@ impl FloatingText {
// just apply highlights directly
(max_width!(get_lines(cmd)), Some(cmd.clone()))
}
Command::LocalFile { file, .. } => {
// have to read from tmp dir to get cmd src
let raw = std::fs::read_to_string(file)
@ -165,7 +170,7 @@ impl FloatingText {
Some(Self {
src,
mode_title: title,
title,
max_line_width,
h_scroll: 0,
v_scroll: 0,
@ -201,10 +206,12 @@ impl FloatingText {
impl FloatContent for FloatingText {
fn top_title(&self) -> Option<Line<'_>> {
let title_text = format!(" {} ", self.mode_title);
let title_text = format!(" {} ", self.title);
let title_line = Line::from(title_text)
.centered()
.style(Style::default().reversed());
Some(title_line)
}
@ -213,19 +220,7 @@ impl FloatContent for FloatingText {
}
fn draw(&mut self, frame: &mut Frame, area: Rect) {
<<<<<<< HEAD
self.frame_height = area.height as usize;
// Define the Block with a border and background color
let block = Block::default()
.borders(Borders::ALL)
.title(self.mode_title.clone())
.title_alignment(ratatui::layout::Alignment::Center)
.title_style(Style::default().reversed())
.style(Style::default());
=======
let Rect { height, .. } = area;
>>>>>>> f6db243 (refactor FloatContent interface)
let lines = self
.src
@ -291,7 +286,7 @@ impl FloatContent for FloatingText {
fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>) {
(
&self.mode_title,
&self.title,
Box::new([
Shortcut::new("Scroll down", ["j", "Down"]),
Shortcut::new("Scroll up", ["k", "Up"]),

View File

@ -636,11 +636,6 @@ impl AppState {
None
}
fn get_selected_description(&self) -> Option<String> {
self.get_selected_node()
.map(|node| node.description.clone())
}
pub fn go_to_selected_dir(&mut self) {
let selected_index = self.selection.selected().unwrap_or(0);
@ -693,21 +688,20 @@ impl AppState {
}
fn enable_preview(&mut self) {
if let Some(list_node) = self.get_selected_node() {
let mut preview_title = "[Preview] - ".to_string();
preview_title.push_str(list_node.name.as_str());
if let Some(preview) = FloatingText::from_command(&list_node.command, preview_title) {
if let Some(node) = self.get_selected_node() {
let preview_title = format!("Command Preview - {}", node.name.as_str());
if let Some(preview) = FloatingText::from_command(&node.command, preview_title) {
self.spawn_float(preview, 80, 80);
}
}
}
fn enable_description(&mut self) {
if let Some(command_description) = self.get_selected_description() {
if !command_description.is_empty() {
let description = FloatingText::new(command_description, "Command Description");
self.spawn_float(description, 80, 80);
}
if let Some(node) = self.get_selected_node() {
let desc_title = format!("Command Description - {}", &node.name);
let description = FloatingText::new(node.description.clone(), desc_title);
self.spawn_float(description, 80, 80);
}
}
@ -791,7 +785,10 @@ impl AppState {
fn toggle_task_list_guide(&mut self) {
self.spawn_float(
FloatingText::new(ACTIONS_GUIDE.to_string(), "Important Actions Guide"),
FloatingText::new(
ACTIONS_GUIDE.to_string(),
"Important Actions Guide".to_string(),
),
80,
80,
);

837
tui/src/state.rs.orig Normal file
View File

@ -0,0 +1,837 @@
use crate::{
confirmation::{ConfirmPrompt, ConfirmStatus},
filter::{Filter, SearchAction},
float::{Float, FloatContent},
floating_text::FloatingText,
hint::{create_shortcut_list, Shortcut},
running_command::RunningCommand,
theme::Theme,
};
use crossterm::event::{KeyCode, KeyEvent, KeyEventKind, KeyModifiers};
use ego_tree::NodeId;
use linutil_core::{ListNode, Tab};
#[cfg(feature = "tips")]
use rand::Rng;
use ratatui::{
layout::{Alignment, Constraint, Direction, Flex, Layout},
style::{Style, Stylize},
text::{Line, Span, Text},
widgets::{Block, Borders, List, ListState, Paragraph},
Frame,
};
use std::rc::Rc;
use temp_dir::TempDir;
const MIN_WIDTH: u16 = 100;
const MIN_HEIGHT: u16 = 25;
const TITLE: &str = concat!("Linux Toolbox - ", env!("CARGO_PKG_VERSION"));
const ACTIONS_GUIDE: &str = "List of important tasks performed by commands' names:
D - disk modifications (ex. partitioning) (privileged)
FI - flatpak installation
FM - file modification
I - installation (privileged)
MP - package manager actions
SI - full system installation
SS - systemd actions (privileged)
RP - package removal
P* - privileged *
";
pub struct AppState {
/// This must be passed to retain the temp dir until the end of the program
_temp_dir: TempDir,
/// Selected theme
theme: Theme,
/// Currently focused area
pub focus: Focus,
/// List of tabs
tabs: Vec<Tab>,
/// Current tab
current_tab: ListState,
/// This stack keeps track of our "current directory". You can think of it as `pwd`. but not
/// just the current directory, all paths that took us here, so we can "cd .."
visit_stack: Vec<(NodeId, usize)>,
/// This is the state associated with the list widget, used to display the selection in the
/// widget
selection: ListState,
filter: Filter,
multi_select: bool,
selected_commands: Vec<Rc<ListNode>>,
drawable: bool,
#[cfg(feature = "tips")]
tip: &'static str,
}
pub enum Focus {
Search,
TabList,
List,
FloatingWindow(Float<dyn FloatContent>),
ConfirmationPrompt(Float<ConfirmPrompt>),
}
pub struct ListEntry {
pub node: Rc<ListNode>,
pub id: NodeId,
pub has_children: bool,
}
enum SelectedItem {
UpDir,
Directory,
Command,
None,
}
impl AppState {
pub fn new(theme: Theme, override_validation: bool) -> Self {
let (temp_dir, tabs) = linutil_core::get_tabs(!override_validation);
let root_id = tabs[0].tree.root().id();
let mut state = Self {
_temp_dir: temp_dir,
theme,
focus: Focus::List,
tabs,
current_tab: ListState::default().with_selected(Some(0)),
visit_stack: vec![(root_id, 0usize)],
selection: ListState::default().with_selected(Some(0)),
filter: Filter::new(),
multi_select: false,
selected_commands: Vec::new(),
drawable: false,
#[cfg(feature = "tips")]
tip: get_random_tip(),
};
state.update_items();
state
}
fn get_list_item_shortcut(&self) -> Box<[Shortcut]> {
if self.selected_item_is_dir() {
Box::new([Shortcut::new("Go to selected dir", ["l", "Right", "Enter"])])
} else {
Box::new([
Shortcut::new("Run selected command", ["l", "Right", "Enter"]),
Shortcut::new("Enable preview", ["p"]),
Shortcut::new("Command Description", ["d"]),
])
}
}
pub fn get_keybinds(&self) -> (&str, Box<[Shortcut]>) {
match self.focus {
Focus::Search => (
"Search bar",
Box::new([
Shortcut::new("Abort search", ["Esc", "CTRL-c"]),
Shortcut::new("Search", ["Enter"]),
]),
),
Focus::List => {
let mut hints = Vec::new();
hints.push(Shortcut::new("Exit linutil", ["q", "CTRL-c"]));
if self.at_root() {
hints.push(Shortcut::new("Focus tab list", ["h", "Left"]));
hints.extend(self.get_list_item_shortcut());
} else if self.selected_item_is_up_dir() {
hints.push(Shortcut::new(
"Go to parent directory",
["l", "Right", "Enter", "h", "Left"],
));
} else {
hints.push(Shortcut::new("Go to parent directory", ["h", "Left"]));
hints.extend(self.get_list_item_shortcut());
}
hints.push(Shortcut::new("Select item above", ["k", "Up"]));
hints.push(Shortcut::new("Select item below", ["j", "Down"]));
hints.push(Shortcut::new("Next theme", ["t"]));
hints.push(Shortcut::new("Previous theme", ["T"]));
if self.is_current_tab_multi_selectable() {
hints.push(Shortcut::new("Toggle multi-selection mode", ["v"]));
hints.push(Shortcut::new("Select multiple commands", ["Space"]));
}
hints.push(Shortcut::new("Next tab", ["Tab"]));
hints.push(Shortcut::new("Previous tab", ["Shift-Tab"]));
hints.push(Shortcut::new("Important actions guide", ["g"]));
("Command list", hints.into_boxed_slice())
}
Focus::TabList => (
"Tab list",
Box::new([
Shortcut::new("Exit linutil", ["q", "CTRL-c"]),
Shortcut::new("Focus action list", ["l", "Right", "Enter"]),
Shortcut::new("Select item above", ["k", "Up"]),
Shortcut::new("Select item below", ["j", "Down"]),
Shortcut::new("Next theme", ["t"]),
Shortcut::new("Previous theme", ["T"]),
Shortcut::new("Next tab", ["Tab"]),
Shortcut::new("Previous tab", ["Shift-Tab"]),
]),
),
Focus::FloatingWindow(ref float) => float.get_shortcut_list(),
Focus::ConfirmationPrompt(ref prompt) => prompt.get_shortcut_list(),
}
}
pub fn draw(&mut self, frame: &mut Frame) {
let terminal_size = frame.area();
if terminal_size.width < MIN_WIDTH || terminal_size.height < MIN_HEIGHT {
let warning = Paragraph::new(format!(
"Terminal size too small:\nWidth = {} Height = {}\n\nMinimum size:\nWidth = {} Height = {}",
terminal_size.width,
terminal_size.height,
MIN_WIDTH,
MIN_HEIGHT,
))
.alignment(Alignment::Center)
.style(Style::default().fg(ratatui::style::Color::Red).bold())
.wrap(ratatui::widgets::Wrap { trim: true });
let centered_layout = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Fill(1),
Constraint::Length(5),
Constraint::Fill(1),
])
.split(terminal_size);
self.drawable = false;
return frame.render_widget(warning, centered_layout[1]);
} else {
self.drawable = true;
}
let label_block =
Block::default()
.borders(Borders::all())
.border_set(ratatui::symbols::border::Set {
top_left: " ",
top_right: " ",
bottom_left: " ",
bottom_right: " ",
vertical_left: " ",
vertical_right: " ",
horizontal_top: "*",
horizontal_bottom: "*",
});
let str1 = "Linutil ";
let str2 = "by Chris Titus";
let label = Paragraph::new(Line::from(vec![
Span::styled(str1, Style::default().bold()),
Span::styled(str2, Style::default().italic()),
]))
.block(label_block)
.alignment(Alignment::Center);
let longest_tab_display_len = self
.tabs
.iter()
.map(|tab| tab.name.len() + self.theme.tab_icon().len())
.max()
.unwrap_or(0)
.max(str1.len() + str2.len());
let (keybind_scope, shortcuts) = self.get_keybinds();
let keybind_render_width = terminal_size.width - 2;
let keybinds_block = Block::default()
.title(format!(" {} ", keybind_scope))
.borders(Borders::all());
let keybinds = create_shortcut_list(shortcuts, keybind_render_width);
let n_lines = keybinds.len() as u16;
let keybind_para = Paragraph::new(Text::from_iter(keybinds)).block(keybinds_block);
let vertical = Layout::default()
.direction(Direction::Vertical)
.constraints([
Constraint::Percentage(0),
Constraint::Max(n_lines as u16 + 2),
])
.flex(Flex::Legacy)
.margin(0)
.split(frame.area());
let horizontal = Layout::default()
.direction(Direction::Horizontal)
.constraints([
Constraint::Min(longest_tab_display_len as u16 + 5),
Constraint::Percentage(100),
])
.split(vertical[0]);
let left_chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)])
.split(horizontal[0]);
frame.render_widget(label, left_chunks[0]);
let tabs = self
.tabs
.iter()
.map(|tab| tab.name.as_str())
.collect::<Vec<_>>();
let tab_hl_style = if let Focus::TabList = self.focus {
Style::default().reversed().fg(self.theme.tab_color())
} else {
Style::new().fg(self.theme.tab_color())
};
let list = List::new(tabs)
.block(Block::default().borders(Borders::ALL))
.highlight_style(tab_hl_style)
.highlight_symbol(self.theme.tab_icon());
frame.render_stateful_widget(list, left_chunks[1], &mut self.current_tab);
let chunks = Layout::default()
.direction(Direction::Vertical)
.constraints([Constraint::Length(3), Constraint::Min(1)].as_ref())
.split(horizontal[1]);
let list_chunks = Layout::default()
.direction(Direction::Horizontal)
.constraints([Constraint::Percentage(70), Constraint::Percentage(30)].as_ref())
.split(chunks[1]);
self.filter.draw_searchbar(frame, chunks[0], &self.theme);
let mut items: Vec<Line> = Vec::new();
let mut task_items: Vec<Line> = Vec::new();
if !self.at_root() {
items.push(
Line::from(format!("{} ..", self.theme.dir_icon())).style(self.theme.dir_color()),
);
task_items.push(Line::from(" ").style(self.theme.dir_color()));
}
items.extend(self.filter.item_list().iter().map(
|ListEntry {
node, has_children, ..
}| {
let is_selected = self.selected_commands.contains(node);
let (indicator, style) = if is_selected {
(self.theme.multi_select_icon(), Style::default().bold())
} else {
("", Style::new())
};
if *has_children {
Line::from(format!(
"{} {} {}",
self.theme.dir_icon(),
node.name,
indicator
))
.style(self.theme.dir_color())
} else {
Line::from(format!(
"{} {} {}",
self.theme.cmd_icon(),
node.name,
indicator
))
.style(self.theme.cmd_color())
.patch_style(style)
}
},
));
task_items.extend(self.filter.item_list().iter().map(
|ListEntry {
node, has_children, ..
}| {
if *has_children {
Line::from(" ").style(self.theme.dir_color())
} else {
Line::from(format!("{} ", node.task_list))
.alignment(Alignment::Right)
.style(self.theme.cmd_color())
.bold()
}
},
));
let style = if let Focus::List = self.focus {
Style::default().reversed()
} else {
Style::new()
};
let title = if self.multi_select {
&format!("{} [Multi-Select]", TITLE)
} else {
TITLE
};
#[cfg(feature = "tips")]
let bottom_title = Line::from(self.tip.bold().blue()).right_aligned();
#[cfg(not(feature = "tips"))]
let bottom_title = "";
let task_list_title = Line::from("Important Actions ").right_aligned();
// Create the list widget with items
let list = List::new(items)
.highlight_style(style)
.block(
Block::default()
.borders(Borders::ALL & !Borders::RIGHT)
.title(title)
.title_bottom(bottom_title),
)
.scroll_padding(1);
frame.render_stateful_widget(list, list_chunks[0], &mut self.selection);
let disclaimer_list = List::new(task_items).highlight_style(style).block(
Block::default()
.borders(Borders::ALL & !Borders::LEFT)
.title(task_list_title),
);
frame.render_stateful_widget(disclaimer_list, list_chunks[1], &mut self.selection);
match &mut self.focus {
Focus::FloatingWindow(float) => float.draw(frame, chunks[1]),
Focus::ConfirmationPrompt(prompt) => prompt.draw(frame, chunks[1]),
_ => {}
}
frame.render_widget(keybind_para, vertical[1]);
}
pub fn handle_key(&mut self, key: &KeyEvent) -> bool {
// This should be defined first to allow closing
// the application even when not drawable ( If terminal is small )
// Exit on 'q' or 'Ctrl-c' input
if matches!(
self.focus,
Focus::TabList | Focus::List | Focus::ConfirmationPrompt(_)
) && (key.code == KeyCode::Char('q')
|| key.modifiers.contains(KeyModifiers::CONTROL) && key.code == KeyCode::Char('c'))
{
return false;
}
// If UI is not drawable returning true will mark as the key handled
if !self.drawable {
return true;
}
// Handle key only when Tablist or List is focused
// Prevents exiting the application even when a command is running
// Add keys here which should work on both TabList and List
if matches!(self.focus, Focus::TabList | Focus::List) {
match key.code {
KeyCode::Tab => {
if self.current_tab.selected().unwrap() == self.tabs.len() - 1 {
self.current_tab.select_first();
} else {
self.current_tab.select_next();
}
self.refresh_tab();
}
KeyCode::BackTab => {
if self.current_tab.selected().unwrap() == 0 {
self.current_tab.select(Some(self.tabs.len() - 1));
} else {
self.current_tab.select_previous();
}
self.refresh_tab();
}
_ => {}
}
}
match &mut self.focus {
Focus::FloatingWindow(command) => {
if command.handle_key_event(key) {
self.focus = Focus::List;
}
}
Focus::ConfirmationPrompt(confirm) => {
confirm.content.handle_key_event(key);
match confirm.content.status {
ConfirmStatus::Abort => {
self.focus = Focus::List;
// selected command was pushed to selection list if multi-select was
// enabled, need to clear it to prevent state corruption
if !self.multi_select {
self.selected_commands.clear()
}
}
ConfirmStatus::Confirm => self.handle_confirm_command(),
ConfirmStatus::None => {}
}
}
Focus::Search => match self.filter.handle_key(key) {
SearchAction::Exit => self.exit_search(),
SearchAction::Update => self.update_items(),
SearchAction::None => {}
},
Focus::TabList => match key.code {
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right => self.focus = Focus::List,
KeyCode::Char('j') | KeyCode::Down => self.scroll_tab_down(),
KeyCode::Char('k') | KeyCode::Up => self.scroll_tab_up(),
KeyCode::Char('/') => self.enter_search(),
KeyCode::Char('t') => self.theme.next(),
KeyCode::Char('T') => self.theme.prev(),
KeyCode::Char('g') => self.toggle_task_list_guide(),
_ => {}
},
Focus::List if key.kind != KeyEventKind::Release => match key.code {
KeyCode::Char('j') | KeyCode::Down => self.scroll_down(),
KeyCode::Char('k') | KeyCode::Up => self.scroll_up(),
KeyCode::Char('p') | KeyCode::Char('P') => self.enable_preview(),
KeyCode::Char('d') | KeyCode::Char('D') => self.enable_description(),
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right => self.handle_enter(),
KeyCode::Char('h') | KeyCode::Left => self.go_back(),
KeyCode::Char('/') => self.enter_search(),
KeyCode::Char('t') => self.theme.next(),
KeyCode::Char('T') => self.theme.prev(),
KeyCode::Char('g') => self.toggle_task_list_guide(),
KeyCode::Char('v') | KeyCode::Char('V') => self.toggle_multi_select(),
KeyCode::Char(' ') if self.multi_select => self.toggle_selection(),
_ => {}
},
_ => (),
};
true
}
fn scroll_down(&mut self) {
let len = self.filter.item_list().len();
if len == 0 {
return;
}
let current = self.selection.selected().unwrap_or(0);
let max_index = if self.at_root() { len - 1 } else { len };
let next = if current + 1 > max_index {
0
} else {
current + 1
};
self.selection.select(Some(next));
}
fn scroll_up(&mut self) {
let len = self.filter.item_list().len();
if len == 0 {
return;
}
let current = self.selection.selected().unwrap_or(0);
let max_index = if self.at_root() { len - 1 } else { len };
let next = if current == 0 { max_index } else { current - 1 };
self.selection.select(Some(next));
}
fn toggle_multi_select(&mut self) {
if self.is_current_tab_multi_selectable() {
self.multi_select = !self.multi_select;
if !self.multi_select {
self.selected_commands.clear();
}
}
}
fn toggle_selection(&mut self) {
if let Some(command) = self.get_selected_node() {
if self.selected_commands.contains(&command) {
self.selected_commands.retain(|c| c != &command);
} else {
self.selected_commands.push(command);
}
}
}
pub fn is_current_tab_multi_selectable(&self) -> bool {
let index = self.current_tab.selected().unwrap_or(0);
self.tabs
.get(index)
.map_or(false, |tab| tab.multi_selectable)
}
fn update_items(&mut self) {
self.filter.update_items(
&self.tabs,
self.current_tab.selected().unwrap(),
self.visit_stack.last().unwrap().0,
);
if !self.is_current_tab_multi_selectable() {
self.multi_select = false;
self.selected_commands.clear();
}
let len = self.filter.item_list().len();
if len > 0 {
let current = self.selection.selected().unwrap_or(0);
self.selection.select(Some(current.min(len - 1)));
} else {
self.selection.select(None);
}
}
/// Checks either the current tree node is the root node (can we go up the tree or no)
/// Returns `true` if we can't go up the tree (we are at the tree root)
/// else returns `false`
pub fn at_root(&self) -> bool {
self.visit_stack.len() == 1
}
fn go_back(&mut self) {
if self.at_root() {
self.focus = Focus::TabList;
} else {
self.enter_parent_directory();
}
}
fn enter_parent_directory(&mut self) {
if let Some((_, previous_position)) = self.visit_stack.pop() {
self.selection.select(Some(previous_position));
self.update_items();
}
}
fn get_selected_node(&self) -> Option<Rc<ListNode>> {
let mut selected_index = self.selection.selected().unwrap_or(0);
if !self.at_root() && selected_index == 0 {
return None;
}
if !self.at_root() {
selected_index = selected_index.saturating_sub(1);
}
if let Some(item) = self.filter.item_list().get(selected_index) {
if !item.has_children {
return Some(item.node.clone());
}
}
None
}
pub fn go_to_selected_dir(&mut self) {
let selected_index = self.selection.selected().unwrap_or(0);
if !self.at_root() && selected_index == 0 {
self.enter_parent_directory();
return;
}
let actual_index = if self.at_root() {
selected_index
} else {
selected_index - 1
};
if let Some(item) = self.filter.item_list().get(actual_index) {
if item.has_children {
self.visit_stack.push((item.id, selected_index));
self.selection.select(Some(0));
self.update_items();
}
}
}
pub fn selected_item_is_dir(&self) -> bool {
let mut selected_index = self.selection.selected().unwrap_or(0);
if !self.at_root() && selected_index == 0 {
return false;
}
if !self.at_root() {
selected_index = selected_index.saturating_sub(1);
}
self.filter
.item_list()
.get(selected_index)
.map_or(false, |item| item.has_children)
}
pub fn selected_item_is_cmd(&self) -> bool {
// Any item that is not a directory or up directory (..) must be a command
self.selection.selected().is_some()
&& !(self.selected_item_is_up_dir() || self.selected_item_is_dir())
}
pub fn selected_item_is_up_dir(&self) -> bool {
let selected_index = self.selection.selected().unwrap_or(0);
!self.at_root() && selected_index == 0
}
fn enable_preview(&mut self) {
if let Some(node) = self.get_selected_node() {
let preview_title = format!("Command Preview - {}", node.name.as_str());
if let Some(preview) = FloatingText::from_command(&node.command, preview_title) {
self.spawn_float(preview, 80, 80);
}
}
}
fn enable_description(&mut self) {
<<<<<<< HEAD
if let Some(command_description) = self.get_selected_description() {
if !command_description.is_empty() {
let description = FloatingText::new(command_description, "Command Description");
self.spawn_float(description, 80, 80);
}
=======
if let Some(node) = self.get_selected_node() {
let desc_title = format!("Command Description - {}", &node.name);
let description = FloatingText::new(node.description.clone(), desc_title);
self.spawn_float(description, 80, 80);
>>>>>>> 37862fb (use command names in `FloatContent` titles)
}
}
fn get_selected_item_type(&self) -> SelectedItem {
if self.selected_item_is_up_dir() {
SelectedItem::UpDir
} else if self.selected_item_is_dir() {
SelectedItem::Directory
} else if self.selected_item_is_cmd() {
SelectedItem::Command
} else {
SelectedItem::None
}
}
fn handle_enter(&mut self) {
match self.get_selected_item_type() {
SelectedItem::UpDir => self.enter_parent_directory(),
SelectedItem::Directory => self.go_to_selected_dir(),
SelectedItem::Command => {
if self.selected_commands.is_empty() {
if let Some(node) = self.get_selected_node() {
self.selected_commands.push(node);
}
}
let cmd_names = self
.selected_commands
.iter()
.map(|node| node.name.as_str())
.collect::<Vec<_>>();
let prompt = ConfirmPrompt::new(&cmd_names[..]);
self.focus = Focus::ConfirmationPrompt(Float::new(Box::new(prompt), 40, 40));
}
SelectedItem::None => {}
}
}
fn handle_confirm_command(&mut self) {
let commands = self
.selected_commands
.iter()
.map(|node| node.command.clone())
.collect();
let command = RunningCommand::new(commands);
self.spawn_float(command, 80, 80);
self.selected_commands.clear();
}
fn spawn_float<T: FloatContent + 'static>(&mut self, float: T, width: u16, height: u16) {
self.focus = Focus::FloatingWindow(Float::new(Box::new(float), width, height));
}
fn enter_search(&mut self) {
self.focus = Focus::Search;
self.filter.activate_search();
self.selection.select(None);
}
fn exit_search(&mut self) {
self.selection.select(Some(0));
self.focus = Focus::List;
self.filter.deactivate_search();
self.update_items();
}
fn refresh_tab(&mut self) {
self.visit_stack = vec![(
self.tabs[self.current_tab.selected().unwrap()]
.tree
.root()
.id(),
0usize,
)];
self.selection.select(Some(0));
self.filter.clear_search();
self.update_items();
}
fn toggle_task_list_guide(&mut self) {
self.spawn_float(
FloatingText::new(
ACTIONS_GUIDE.to_string(),
"Important Actions Guide".to_string(),
),
80,
80,
);
}
fn scroll_tab_down(&mut self) {
let len = self.tabs.len();
let current = self.current_tab.selected().unwrap_or(0);
let next = if current + 1 >= len { 0 } else { current + 1 };
self.current_tab.select(Some(next));
self.refresh_tab();
}
fn scroll_tab_up(&mut self) {
let len = self.tabs.len();
let current = self.current_tab.selected().unwrap_or(0);
let next = if current == 0 { len - 1 } else { current - 1 };
self.current_tab.select(Some(next));
self.refresh_tab();
}
}
#[cfg(feature = "tips")]
const TIPS: &str = include_str!("../cool_tips.txt");
#[cfg(feature = "tips")]
fn get_random_tip() -> &'static str {
let tips: Vec<&str> = TIPS.lines().collect();
if tips.is_empty() {
return "";
}
let mut rng = rand::thread_rng();
let random_index = rng.gen_range(0..tips.len());
tips[random_index]
}