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w.i.p. concept for more mouse interaction within the tui
run fmt
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@ -13,7 +13,9 @@ use linutil_core::{ego_tree::NodeId, Config, ListNode, TabList};
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#[cfg(feature = "tips")]
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#[cfg(feature = "tips")]
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use rand::Rng;
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use rand::Rng;
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use ratatui::{
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use ratatui::{
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crossterm::event::{KeyCode, KeyEvent, KeyEventKind, KeyModifiers, MouseEvent, MouseEventKind},
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crossterm::event::{
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KeyCode, KeyEvent, KeyEventKind, KeyModifiers, MouseButton, MouseEvent, MouseEventKind,
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},
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layout::{Alignment, Constraint, Direction, Flex, Layout, Position, Rect},
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layout::{Alignment, Constraint, Direction, Flex, Layout, Position, Rect},
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style::{Style, Stylize},
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style::{Style, Stylize},
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text::{Line, Span, Text},
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text::{Line, Span, Text},
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@ -501,9 +503,30 @@ impl AppState {
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match event.kind {
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match event.kind {
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MouseEventKind::Moved => {
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MouseEventKind::Moved => {
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if mouse_in_list {
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if mouse_in_list {
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self.focus = Focus::List
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self.focus = Focus::List;
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if let Some(areas) = &self.areas {
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let relative_y = position.y.saturating_sub(areas.list.y + 1);
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let list_len = self.filter.item_list().len();
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if relative_y < list_len as u16 {
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self.selection.select(Some(relative_y as usize));
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}
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}
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} else if mouse_in_tab_list {
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} else if mouse_in_tab_list {
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self.focus = Focus::TabList
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self.focus = Focus::TabList;
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if let Some(areas) = &self.areas {
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let relative_y = position.y.saturating_sub(areas.tab_list.y + 1);
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if relative_y < self.tabs.len() as u16 {
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self.current_tab.select(Some(relative_y as usize));
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self.refresh_tab();
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}
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}
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}
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}
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MouseEventKind::Down(MouseButton::Left) => {
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if mouse_in_list {
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self.handle_enter();
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} else if mouse_in_tab_list {
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self.focus = Focus::List;
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}
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}
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}
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}
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MouseEventKind::ScrollDown => {
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MouseEventKind::ScrollDown => {
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@ -513,7 +536,7 @@ impl AppState {
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}
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}
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self.refresh_tab();
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self.refresh_tab();
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} else if mouse_in_list {
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} else if mouse_in_list {
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self.selection.select_next()
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self.scroll_down();
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}
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}
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}
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}
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MouseEventKind::ScrollUp => {
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MouseEventKind::ScrollUp => {
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@ -523,7 +546,7 @@ impl AppState {
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}
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}
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self.refresh_tab();
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self.refresh_tab();
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} else if mouse_in_list {
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} else if mouse_in_list {
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self.selection.select_previous()
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self.scroll_up();
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}
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}
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}
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}
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_ => {}
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_ => {}
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