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feat: Add scroll (#643)
* Add scroll * Update running_command.rs * Add hints, Up and Down to terminal
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@ -37,6 +37,7 @@ pub struct RunningCommand {
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writer: Box<dyn Write + Send>,
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writer: Box<dyn Write + Send>,
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/// Only set after the process has ended
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/// Only set after the process has ended
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status: Option<ExitStatus>,
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status: Option<ExitStatus>,
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scroll_offset: usize,
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}
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}
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impl FloatContent for RunningCommand {
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impl FloatContent for RunningCommand {
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@ -102,6 +103,12 @@ impl FloatContent for RunningCommand {
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KeyCode::Enter if self.is_finished() => {
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KeyCode::Enter if self.is_finished() => {
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return true;
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return true;
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}
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}
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KeyCode::PageUp => {
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self.scroll_offset = self.scroll_offset.saturating_add(10);
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}
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KeyCode::PageDown => {
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self.scroll_offset = self.scroll_offset.saturating_sub(10);
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}
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// Pass other key events to the terminal
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// Pass other key events to the terminal
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_ => self.handle_passthrough_key_event(key),
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_ => self.handle_passthrough_key_event(key),
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}
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}
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@ -121,12 +128,20 @@ impl FloatContent for RunningCommand {
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if self.is_finished() {
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if self.is_finished() {
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(
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(
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"Finished command",
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"Finished command",
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Box::new([Shortcut::new("Close window", ["Enter", "q"])]),
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Box::new([
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Shortcut::new("Close window", ["Enter", "q"]),
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Shortcut::new("Scroll up", ["Page up"]),
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Shortcut::new("Scroll down", ["Page down"]),
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]),
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)
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)
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} else {
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} else {
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(
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(
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"Running command",
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"Running command",
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Box::new([Shortcut::new("Kill the command", ["CTRL-c"])]),
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Box::new([
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Shortcut::new("Kill the command", ["CTRL-c"]),
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Shortcut::new("Scroll up", ["Page up"]),
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Shortcut::new("Scroll down", ["Page down"]),
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]),
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)
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)
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}
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}
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}
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}
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@ -220,6 +235,7 @@ impl RunningCommand {
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pty_master: pair.master,
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pty_master: pair.master,
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writer,
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writer,
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status: None,
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status: None,
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scroll_offset: 0,
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}
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}
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}
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}
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@ -237,10 +253,12 @@ impl RunningCommand {
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// Process the buffer with a parser with the current screen size
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// Process the buffer with a parser with the current screen size
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// We don't actually need to create a new parser every time, but it is so much easier this
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// We don't actually need to create a new parser every time, but it is so much easier this
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// way, and doesn't cost that much
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// way, and doesn't cost that much
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let mut parser = vt100::Parser::new(size.height, size.width, 0);
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let mut parser = vt100::Parser::new(size.height, size.width, 200);
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let mutex = self.buffer.lock();
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let mutex = self.buffer.lock();
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let buffer = mutex.as_ref().unwrap();
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let buffer = mutex.as_ref().unwrap();
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parser.process(buffer);
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parser.process(buffer);
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// Adjust the screen content based on the scroll offset
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parser.set_scrollback(self.scroll_offset);
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parser.screen().clone()
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parser.screen().clone()
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}
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}
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@ -297,8 +315,6 @@ impl RunningCommand {
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KeyCode::Tab => vec![9],
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KeyCode::Tab => vec![9],
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KeyCode::Home => vec![27, 91, 72],
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KeyCode::Home => vec![27, 91, 72],
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KeyCode::End => vec![27, 91, 70],
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KeyCode::End => vec![27, 91, 70],
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KeyCode::PageUp => vec![27, 91, 53, 126],
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KeyCode::PageDown => vec![27, 91, 54, 126],
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KeyCode::BackTab => vec![27, 91, 90],
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KeyCode::BackTab => vec![27, 91, 90],
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KeyCode::Delete => vec![27, 91, 51, 126],
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KeyCode::Delete => vec![27, 91, 51, 126],
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KeyCode::Insert => vec![27, 91, 50, 126],
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KeyCode::Insert => vec![27, 91, 50, 126],
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