mirror of
https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-05 21:28:48 +00:00
Removed out of place handling of float window in list.rs
This commit is contained in:
parent
65b7246099
commit
72c10c5ef8
169
src/list.rs
169
src/list.rs
|
@ -1,4 +1,6 @@
|
|||
use crate::{float::floating_window, running_command::Command, state::AppState};
|
||||
use crate::{
|
||||
float::Float, preview_content::PreviewContent, running_command::Command, state::AppState,
|
||||
};
|
||||
use crossterm::event::{KeyCode, KeyEvent, KeyEventKind};
|
||||
use ego_tree::{tree, NodeId};
|
||||
use ratatui::{
|
||||
|
@ -26,28 +28,12 @@ pub struct CustomList {
|
|||
/// This is the state asociated with the list widget, used to display the selection in the
|
||||
/// widget
|
||||
list_state: ListState,
|
||||
/// This stores the preview windows state. If it is None, it will not be displayed.
|
||||
/// If it is Some, we show it with the content of the selected item
|
||||
preview_window_state: Option<PreviewWindowState>,
|
||||
// This stores the current search query
|
||||
filter_query: String,
|
||||
// This stores the filtered tree
|
||||
filtered_items: Vec<ListNode>,
|
||||
}
|
||||
|
||||
/// This struct stores the preview window state
|
||||
struct PreviewWindowState {
|
||||
/// The text inside the window
|
||||
text: Vec<String>,
|
||||
/// The current line scroll
|
||||
scroll: usize,
|
||||
}
|
||||
|
||||
impl PreviewWindowState {
|
||||
/// Create a new PreviewWindowState
|
||||
pub fn new(text: Vec<String>) -> Self {
|
||||
Self { text, scroll: 0 }
|
||||
}
|
||||
// This is the preview window for the commands
|
||||
preview_float: Float<PreviewContent>,
|
||||
}
|
||||
|
||||
impl CustomList {
|
||||
|
@ -192,10 +178,9 @@ impl CustomList {
|
|||
inner_tree: tree,
|
||||
visit_stack: vec![root_id],
|
||||
list_state: ListState::default().with_selected(Some(0)),
|
||||
// By default the PreviewWindowState is set to None, so it is not being shown
|
||||
preview_window_state: None,
|
||||
filter_query: String::new(),
|
||||
filtered_items: vec![],
|
||||
preview_float: Float::new(80, 80),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -259,32 +244,8 @@ impl CustomList {
|
|||
// Render it
|
||||
frame.render_stateful_widget(list, area, &mut self.list_state);
|
||||
|
||||
// Draw the preview window if it's active
|
||||
if let Some(pw_state) = &self.preview_window_state {
|
||||
// Set the window to be floating
|
||||
let floating_area = floating_window(area);
|
||||
|
||||
// Draw the preview windows lines
|
||||
let lines: Vec<Line> = pw_state
|
||||
.text
|
||||
.iter()
|
||||
.skip(pw_state.scroll)
|
||||
.take(floating_area.height as usize)
|
||||
.map(|line| Line::from(line.as_str()))
|
||||
.collect();
|
||||
|
||||
// Create list widget
|
||||
let list = List::new(lines)
|
||||
.block(
|
||||
Block::default()
|
||||
.borders(Borders::ALL)
|
||||
.title("Action preview"),
|
||||
)
|
||||
.highlight_style(Style::default().reversed());
|
||||
|
||||
// Finally render the preview window
|
||||
frame.render_widget(list, floating_area);
|
||||
}
|
||||
//Render the preview window
|
||||
self.preview_float.draw(frame, area);
|
||||
}
|
||||
|
||||
pub fn filter(&mut self, query: String) {
|
||||
|
@ -323,98 +284,32 @@ impl CustomList {
|
|||
if event.kind == KeyEventKind::Release {
|
||||
return None;
|
||||
}
|
||||
|
||||
if self.preview_float.handle_key_event(&event) {
|
||||
return None; // If the key event was handled by the preview, don't propagate it further
|
||||
}
|
||||
|
||||
match event.code {
|
||||
// Damm you Up arrow, use vim lol
|
||||
KeyCode::Char('j') | KeyCode::Down => {
|
||||
// If the preview window is active, scroll down and consume the scroll action,
|
||||
// so the scroll does not happen in the main window as well
|
||||
if self.preview_window_state.is_some() {
|
||||
self.scroll_preview_window_down();
|
||||
} else {
|
||||
self.list_state.select_next();
|
||||
}
|
||||
|
||||
self.list_state.select_next();
|
||||
None
|
||||
}
|
||||
KeyCode::Char('k') | KeyCode::Up => {
|
||||
// If the preview window is active, scroll up and consume the scroll action,
|
||||
// so the scroll does not happen in the main window as well
|
||||
if self.preview_window_state.is_some() {
|
||||
self.scroll_preview_window_up();
|
||||
} else {
|
||||
self.list_state.select_previous();
|
||||
}
|
||||
|
||||
self.list_state.select_previous();
|
||||
None
|
||||
}
|
||||
// The 'p' key toggles the preview on and off
|
||||
KeyCode::Char('p') => {
|
||||
self.toggle_preview_window(state);
|
||||
None
|
||||
}
|
||||
KeyCode::Enter if self.preview_window_state.is_none() => self.handle_enter(),
|
||||
KeyCode::Enter => self.handle_enter(),
|
||||
_ => None,
|
||||
}
|
||||
}
|
||||
fn toggle_preview_window(&mut self, state: &AppState) {
|
||||
// If the preview window is active, disable it
|
||||
if self.preview_window_state.is_some() {
|
||||
self.preview_window_state = None;
|
||||
} else {
|
||||
// If the preview windows is not active, show it
|
||||
|
||||
// Get the selected command
|
||||
if let Some(selected_command) = self.get_selected_command() {
|
||||
let lines = match selected_command {
|
||||
Command::Raw(cmd) => {
|
||||
// Reconstruct the line breaks and file formatting after the
|
||||
// 'include_str!()' call in the node
|
||||
cmd.lines().map(|line| line.to_string()).collect()
|
||||
}
|
||||
Command::LocalFile(file_path) => {
|
||||
let mut full_path = state.temp_path.clone();
|
||||
full_path.push(file_path);
|
||||
let file_contents = std::fs::read_to_string(&full_path)
|
||||
.map_err(|_| format!("File not found: {:?}", &full_path))
|
||||
.unwrap();
|
||||
file_contents.lines().map(|line| line.to_string()).collect()
|
||||
}
|
||||
// If command is a folder, we don't display a preview
|
||||
Command::None => return,
|
||||
};
|
||||
|
||||
// Show the preview window with the text lines
|
||||
self.preview_window_state = Some(PreviewWindowState::new(lines));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Scroll the preview window down
|
||||
fn scroll_preview_window_down(&mut self) {
|
||||
if let Some(pw_state) = &mut self.preview_window_state {
|
||||
if pw_state.scroll + 1 < pw_state.text.len() {
|
||||
pw_state.scroll += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Scroll the preview window up
|
||||
fn scroll_preview_window_up(&mut self) {
|
||||
if let Some(pw_state) = &mut self.preview_window_state {
|
||||
if pw_state.scroll > 0 {
|
||||
pw_state.scroll = pw_state.scroll.saturating_sub(1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// This method returns the currently selected command, or None if no command is selected.
|
||||
/// It was extracted from the 'handle_enter()'
|
||||
///
|
||||
/// This could probably be integrated into the 'handle_enter()' method to avoid code
|
||||
/// duplication, but I don't want to make too major changes to the codebase.
|
||||
fn get_selected_command(&self) -> Option<Command> {
|
||||
let selected_index = self.list_state.selected().unwrap_or(0);
|
||||
println!("Selected Index: {}", selected_index);
|
||||
|
||||
if self.filter_query.is_empty() {
|
||||
// No filter query, use the regular tree navigation
|
||||
|
@ -440,7 +335,6 @@ impl CustomList {
|
|||
} else {
|
||||
// Filter query is active, use the filtered items
|
||||
if let Some(filtered_node) = self.filtered_items.get(selected_index) {
|
||||
println!("Filtered Node Name: {}", filtered_node.name);
|
||||
return Some(filtered_node.command.clone());
|
||||
}
|
||||
}
|
||||
|
@ -496,6 +390,37 @@ impl CustomList {
|
|||
None
|
||||
}
|
||||
|
||||
fn toggle_preview_window(&mut self, state: &AppState) {
|
||||
if self.preview_float.get_content().is_some() {
|
||||
// If the preview window is active, disable it
|
||||
self.preview_float.set_content(None);
|
||||
} else {
|
||||
// If the preview window is not active, show it
|
||||
|
||||
// Get the selected command
|
||||
if let Some(selected_command) = self.get_selected_command() {
|
||||
let lines = match selected_command {
|
||||
Command::Raw(cmd) => cmd.lines().map(|line| line.to_string()).collect(),
|
||||
Command::LocalFile(file_path) => {
|
||||
if file_path.is_empty() {
|
||||
return;
|
||||
}
|
||||
let mut full_path = state.temp_path.clone();
|
||||
full_path.push(file_path);
|
||||
let file_contents = std::fs::read_to_string(&full_path)
|
||||
.map_err(|_| format!("File not found: {:?}", &full_path))
|
||||
.unwrap();
|
||||
file_contents.lines().map(|line| line.to_string()).collect()
|
||||
}
|
||||
Command::None => return,
|
||||
};
|
||||
|
||||
self.preview_float
|
||||
.set_content(Some(PreviewContent::new(lines)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/// Checks weather the current tree node is the root node (can we go up the tree or no)
|
||||
/// Returns `true` if we can't go up the tree (we are at the tree root)
|
||||
/// else returns `false`
|
||||
|
|
Loading…
Reference in New Issue
Block a user