mirror of
https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-24 14:11:55 +00:00
implement dynamic shortcut list sizing (#668)
* implement dynamic shortcut list sizing * Remove all dynamic allocations from shortcut creation
This commit is contained in:
parent
97b7d2860a
commit
a2480bf1bd
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@ -4,13 +4,13 @@ use ratatui::{
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Frame,
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};
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use crate::hint::ShortcutList;
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use crate::hint::Shortcut;
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pub trait FloatContent {
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fn draw(&mut self, frame: &mut Frame, area: Rect);
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fn handle_key_event(&mut self, key: &KeyEvent) -> bool;
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fn is_finished(&self) -> bool;
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fn get_shortcut_list(&self) -> ShortcutList;
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fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>);
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}
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pub struct Float {
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@ -69,7 +69,7 @@ impl Float {
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}
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}
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pub fn get_shortcut_list(&self) -> ShortcutList {
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pub fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>) {
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self.content.get_shortcut_list()
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}
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}
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@ -4,10 +4,7 @@ use std::{
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io::{Cursor, Read as _, Seek, SeekFrom, Write as _},
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};
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use crate::{
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float::FloatContent,
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hint::{Shortcut, ShortcutList},
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};
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use crate::{float::FloatContent, hint::Shortcut};
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use linutil_core::Command;
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@ -293,16 +290,16 @@ impl FloatContent for FloatingText {
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true
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}
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fn get_shortcut_list(&self) -> ShortcutList {
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ShortcutList {
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scope_name: self.mode_title,
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hints: vec![
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Shortcut::new(vec!["j", "Down"], "Scroll down"),
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Shortcut::new(vec!["k", "Up"], "Scroll up"),
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Shortcut::new(vec!["h", "Left"], "Scroll left"),
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Shortcut::new(vec!["l", "Right"], "Scroll right"),
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Shortcut::new(vec!["Enter", "p", "d", "g"], "Close window"),
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],
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}
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fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>) {
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(
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self.mode_title,
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Box::new([
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Shortcut::new("Scroll down", ["j", "Down"]),
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Shortcut::new("Scroll up", ["k", "Up"]),
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Shortcut::new("Scroll left", ["h", "Left"]),
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Shortcut::new("Scroll right", ["l", "Right"]),
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Shortcut::new("Close window", ["Enter", "p", "d", "g"]),
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]),
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)
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}
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}
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151
tui/src/hint.rs
151
tui/src/hint.rs
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@ -1,20 +1,10 @@
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use std::borrow::Cow;
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use ratatui::{
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layout::{Margin, Rect},
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style::{Style, Stylize},
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text::{Line, Span},
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widgets::{Block, Borders, Paragraph},
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Frame,
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};
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use crate::state::{AppState, Focus};
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pub const SHORTCUT_LINES: usize = 2;
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pub struct ShortcutList {
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pub scope_name: &'static str,
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pub hints: Vec<Shortcut>,
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}
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pub struct Shortcut {
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pub key_sequences: Vec<Span<'static>>,
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pub desc: &'static str,
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@ -32,54 +22,63 @@ fn add_spacing(list: Vec<Vec<Span>>) -> Line {
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pub fn span_vec_len(span_vec: &[Span]) -> usize {
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span_vec.iter().rfold(0, |init, s| init + s.width())
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}
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impl ShortcutList {
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pub fn draw(&self, frame: &mut Frame, area: Rect) {
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let block = Block::default()
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.title(format!(" {} ", self.scope_name))
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.borders(Borders::all());
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let inner_area = area.inner(Margin::new(1, 1));
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let shortcut_spans: Vec<Vec<Span>> = self.hints.iter().map(|h| h.to_spans()).collect();
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let mut lines: Vec<Line> = Vec::with_capacity(SHORTCUT_LINES);
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pub fn create_shortcut_list(
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shortcuts: impl IntoIterator<Item = Shortcut>,
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render_width: u16,
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) -> Box<[Line<'static>]> {
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let hints = shortcuts.into_iter().collect::<Box<[Shortcut]>>();
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let shortcut_list = (0..SHORTCUT_LINES - 1).fold(shortcut_spans, |mut acc, _| {
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let split_idx = acc
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.iter()
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.scan(0_usize, |total_len, s| {
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let mut shortcut_spans: Vec<Vec<Span<'static>>> = hints.iter().map(|h| h.to_spans()).collect();
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let mut lines: Vec<Line<'static>> = vec![];
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loop {
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let split_idx = shortcut_spans
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.iter()
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.scan(0usize, |total_len, s| {
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// take at least one so that we guarantee that we drain the list
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// otherwise, this might lock up if there's a shortcut that exceeds the window width
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if *total_len == 0 {
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*total_len += span_vec_len(s) + 4;
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Some(())
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} else {
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*total_len += span_vec_len(s);
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if *total_len > inner_area.width as usize {
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if *total_len > render_width as usize {
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None
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} else {
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*total_len += 4;
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Some(1)
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Some(())
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}
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})
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.count();
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}
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})
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.count();
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let new_shortcut_list = acc.split_off(split_idx);
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lines.push(add_spacing(acc));
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let rest = shortcut_spans.split_off(split_idx);
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lines.push(add_spacing(shortcut_spans));
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new_shortcut_list
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});
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lines.push(add_spacing(shortcut_list));
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let p = Paragraph::new(lines).block(block);
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frame.render_widget(p, area);
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if rest.is_empty() {
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break;
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} else {
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shortcut_spans = rest;
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}
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}
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lines.into_boxed_slice()
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}
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impl Shortcut {
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pub fn new(key_sequences: Vec<&'static str>, desc: &'static str) -> Self {
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pub fn new<const N: usize>(desc: &'static str, key_sequences: [&'static str; N]) -> Self {
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Self {
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key_sequences: key_sequences
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.iter()
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.map(|s| Span::styled(*s, Style::default().bold()))
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.map(|s| Span::styled(Cow::<'static, str>::Borrowed(s), Style::default().bold()))
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.collect(),
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desc,
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}
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}
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fn to_spans(&self) -> Vec<Span> {
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fn to_spans(&self) -> Vec<Span<'static>> {
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let mut ret: Vec<_> = self
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.key_sequences
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.iter()
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@ -95,77 +94,3 @@ impl Shortcut {
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ret
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}
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}
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fn get_list_item_shortcut(state: &AppState) -> Vec<Shortcut> {
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if state.selected_item_is_dir() {
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vec![Shortcut::new(
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vec!["l", "Right", "Enter"],
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"Go to selected dir",
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)]
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} else {
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vec![
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Shortcut::new(vec!["l", "Right", "Enter"], "Run selected command"),
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Shortcut::new(vec!["p"], "Enable preview"),
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Shortcut::new(vec!["d"], "Command Description"),
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]
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}
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}
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pub fn draw_shortcuts(state: &AppState, frame: &mut Frame, area: Rect) {
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match state.focus {
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Focus::Search => ShortcutList {
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scope_name: "Search bar",
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hints: vec![Shortcut::new(vec!["Enter"], "Finish search")],
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},
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Focus::List => {
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let mut hints = Vec::new();
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hints.push(Shortcut::new(vec!["q", "CTRL-c"], "Exit linutil"));
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if state.at_root() {
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hints.push(Shortcut::new(vec!["h", "Left"], "Focus tab list"));
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hints.extend(get_list_item_shortcut(state));
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} else if state.selected_item_is_up_dir() {
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hints.push(Shortcut::new(
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vec!["l", "Right", "Enter", "h", "Left"],
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"Go to parent directory",
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));
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} else {
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hints.push(Shortcut::new(vec!["h", "Left"], "Go to parent directory"));
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hints.extend(get_list_item_shortcut(state));
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}
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hints.push(Shortcut::new(vec!["k", "Up"], "Select item above"));
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hints.push(Shortcut::new(vec!["j", "Down"], "Select item below"));
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hints.push(Shortcut::new(vec!["t"], "Next theme"));
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hints.push(Shortcut::new(vec!["T"], "Previous theme"));
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if state.is_current_tab_multi_selectable() {
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hints.push(Shortcut::new(vec!["v"], "Toggle multi-selection mode"));
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hints.push(Shortcut::new(vec!["Space"], "Select multiple commands"));
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}
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hints.push(Shortcut::new(vec!["Tab"], "Next tab"));
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hints.push(Shortcut::new(vec!["Shift-Tab"], "Previous tab"));
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hints.push(Shortcut::new(vec!["g"], "Important actions guide"));
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ShortcutList {
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scope_name: "Command list",
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hints,
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}
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}
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Focus::TabList => ShortcutList {
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scope_name: "Tab list",
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hints: vec![
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Shortcut::new(vec!["q", "CTRL-c"], "Exit linutil"),
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Shortcut::new(vec!["l", "Right", "Enter"], "Focus action list"),
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Shortcut::new(vec!["k", "Up"], "Select item above"),
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Shortcut::new(vec!["j", "Down"], "Select item below"),
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Shortcut::new(vec!["t"], "Next theme"),
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Shortcut::new(vec!["T"], "Previous theme"),
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Shortcut::new(vec!["Tab"], "Next tab"),
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Shortcut::new(vec!["Shift-Tab"], "Previous tab"),
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],
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},
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Focus::FloatingWindow(ref float) => float.get_shortcut_list(),
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}
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.draw(frame, area);
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}
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@ -1,7 +1,4 @@
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use crate::{
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float::FloatContent,
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hint::{Shortcut, ShortcutList},
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};
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use crate::{float::FloatContent, hint::Shortcut};
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use crossterm::event::{KeyCode, KeyEvent, KeyModifiers};
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use linutil_core::Command;
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use oneshot::{channel, Receiver};
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@ -120,17 +117,17 @@ impl FloatContent for RunningCommand {
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}
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}
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fn get_shortcut_list(&self) -> ShortcutList {
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fn get_shortcut_list(&self) -> (&str, Box<[Shortcut]>) {
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if self.is_finished() {
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ShortcutList {
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scope_name: "Finished command",
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hints: vec![Shortcut::new(vec!["Enter", "q"], "Close window")],
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}
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(
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"Finished command",
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Box::new([Shortcut::new("Close window", ["Enter", "q"])]),
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)
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} else {
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ShortcutList {
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scope_name: "Running command",
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hints: vec![Shortcut::new(vec!["CTRL-c"], "Kill the command")],
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}
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(
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"Running command",
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Box::new([Shortcut::new("Kill the command", ["CTRL-c"])]),
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)
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}
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}
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}
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125
tui/src/state.rs
125
tui/src/state.rs
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@ -2,7 +2,7 @@ use crate::{
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filter::{Filter, SearchAction},
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float::{Float, FloatContent},
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floating_text::{FloatingText, FloatingTextMode},
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hint::{draw_shortcuts, SHORTCUT_LINES},
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hint::{create_shortcut_list, Shortcut},
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running_command::RunningCommand,
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theme::Theme,
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};
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@ -12,9 +12,9 @@ use linutil_core::{Command, ListNode, Tab};
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#[cfg(feature = "tips")]
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use rand::Rng;
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use ratatui::{
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layout::{Alignment, Constraint, Direction, Layout},
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layout::{Alignment, Constraint, Direction, Flex, Layout},
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style::{Style, Stylize},
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text::{Line, Span},
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text::{Line, Span, Text},
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widgets::{Block, Borders, List, ListState, Paragraph},
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Frame,
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};
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@ -76,6 +76,7 @@ impl AppState {
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pub fn new(theme: Theme, override_validation: bool) -> Self {
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let tabs = linutil_core::get_tabs(!override_validation);
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let root_id = tabs[0].tree.root().id();
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let mut state = Self {
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theme,
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focus: Focus::List,
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@ -90,9 +91,82 @@ impl AppState {
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#[cfg(feature = "tips")]
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tip: get_random_tip(),
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};
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state.update_items();
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state
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}
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fn get_list_item_shortcut(&self) -> Box<[Shortcut]> {
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if self.selected_item_is_dir() {
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Box::new([Shortcut::new("Go to selected dir", ["l", "Right", "Enter"])])
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} else {
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Box::new([
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Shortcut::new("Run selected command", ["l", "Right", "Enter"]),
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Shortcut::new("Enable preview", ["p"]),
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Shortcut::new("Command Description", ["d"]),
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])
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}
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}
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pub fn get_keybinds(&self) -> (&str, Box<[Shortcut]>) {
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match self.focus {
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Focus::Search => (
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"Search bar",
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Box::new([Shortcut::new("Finish search", ["Enter"])]),
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),
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Focus::List => {
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let mut hints = Vec::new();
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hints.push(Shortcut::new("Exit linutil", ["q", "CTRL-c"]));
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if self.at_root() {
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hints.push(Shortcut::new("Focus tab list", ["h", "Left"]));
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hints.extend(self.get_list_item_shortcut());
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} else if self.selected_item_is_up_dir() {
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hints.push(Shortcut::new(
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"Go to parent directory",
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["l", "Right", "Enter", "h", "Left"],
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));
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} else {
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hints.push(Shortcut::new("Go to parent directory", ["h", "Left"]));
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hints.extend(self.get_list_item_shortcut());
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}
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hints.push(Shortcut::new("Select item above", ["k", "Up"]));
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hints.push(Shortcut::new("Select item below", ["j", "Down"]));
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hints.push(Shortcut::new("Next theme", ["t"]));
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hints.push(Shortcut::new("Previous theme", ["T"]));
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if self.is_current_tab_multi_selectable() {
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hints.push(Shortcut::new("Toggle multi-selection mode", ["v"]));
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hints.push(Shortcut::new("Select multiple commands", ["Space"]));
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}
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hints.push(Shortcut::new("Next tab", ["Tab"]));
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hints.push(Shortcut::new("Previous tab", ["Shift-Tab"]));
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hints.push(Shortcut::new("Important actions guide", ["g"]));
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("Command list", hints.into_boxed_slice())
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}
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Focus::TabList => (
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"Tab list",
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Box::new([
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Shortcut::new("Exit linutil", ["q", "CTRL-c"]),
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Shortcut::new("Focus action list", ["l", "Right", "Enter"]),
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Shortcut::new("Select item above", ["k", "Up"]),
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Shortcut::new("Select item below", ["j", "Down"]),
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Shortcut::new("Next theme", ["t"]),
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Shortcut::new("Previous theme", ["T"]),
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Shortcut::new("Next tab", ["Tab"]),
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Shortcut::new("Previous tab", ["Shift-Tab"]),
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]),
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),
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Focus::FloatingWindow(ref float) => float.get_shortcut_list(),
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}
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}
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pub fn draw(&mut self, frame: &mut Frame) {
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let terminal_size = frame.area();
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|
@ -153,12 +227,26 @@ impl AppState {
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.unwrap_or(0)
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.max(str1.len() + str2.len());
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let (keybind_scope, shortcuts) = self.get_keybinds();
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let keybind_render_width = terminal_size.width - 2;
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let keybinds_block = Block::default()
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.title(format!(" {} ", keybind_scope))
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.borders(Borders::all());
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let keybinds = create_shortcut_list(shortcuts, keybind_render_width);
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let n_lines = keybinds.len() as u16;
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let keybind_para = Paragraph::new(Text::from_iter(keybinds)).block(keybinds_block);
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let vertical = Layout::default()
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.direction(Direction::Vertical)
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.constraints([
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Constraint::Percentage(100),
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Constraint::Min(2 + SHORTCUT_LINES as u16),
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Constraint::Percentage(0),
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Constraint::Max(n_lines as u16 + 2),
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])
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.flex(Flex::Legacy)
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.margin(0)
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.split(frame.area());
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|
@ -305,7 +393,7 @@ impl AppState {
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float.draw(frame, chunks[1]);
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}
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draw_shortcuts(self, frame, vertical[1]);
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frame.render_widget(keybind_para, vertical[1]);
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}
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pub fn handle_key(&mut self, key: &KeyEvent) -> bool {
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|
@ -355,11 +443,13 @@ impl AppState {
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self.focus = Focus::List;
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}
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}
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Focus::Search => match self.filter.handle_key(key) {
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SearchAction::Exit => self.exit_search(),
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SearchAction::Update => self.update_items(),
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SearchAction::None => {}
|
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},
|
||||
|
||||
Focus::TabList => match key.code {
|
||||
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right => self.focus = Focus::List,
|
||||
|
||||
|
@ -381,19 +471,14 @@ impl AppState {
|
|||
KeyCode::Char('g') => self.toggle_task_list_guide(),
|
||||
_ => {}
|
||||
},
|
||||
|
||||
Focus::List if key.kind != KeyEventKind::Release => match key.code {
|
||||
KeyCode::Char('j') | KeyCode::Down => self.selection.select_next(),
|
||||
KeyCode::Char('k') | KeyCode::Up => self.selection.select_previous(),
|
||||
KeyCode::Char('p') | KeyCode::Char('P') => self.enable_preview(),
|
||||
KeyCode::Char('d') | KeyCode::Char('D') => self.enable_description(),
|
||||
KeyCode::Enter | KeyCode::Char('l') | KeyCode::Right => self.handle_enter(),
|
||||
KeyCode::Char('h') | KeyCode::Left => {
|
||||
if self.at_root() {
|
||||
self.focus = Focus::TabList;
|
||||
} else {
|
||||
self.enter_parent_directory();
|
||||
}
|
||||
}
|
||||
KeyCode::Char('h') | KeyCode::Left => self.go_back(),
|
||||
KeyCode::Char('/') => self.enter_search(),
|
||||
KeyCode::Char('t') => self.theme.next(),
|
||||
KeyCode::Char('T') => self.theme.prev(),
|
||||
|
@ -402,10 +487,12 @@ impl AppState {
|
|||
KeyCode::Char(' ') if self.multi_select => self.toggle_selection(),
|
||||
_ => {}
|
||||
},
|
||||
|
||||
_ => (),
|
||||
};
|
||||
true
|
||||
}
|
||||
|
||||
fn toggle_multi_select(&mut self) {
|
||||
if self.is_current_tab_multi_selectable() {
|
||||
self.multi_select = !self.multi_select;
|
||||
|
@ -414,6 +501,7 @@ impl AppState {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn toggle_selection(&mut self) {
|
||||
if let Some(command) = self.get_selected_command() {
|
||||
if self.selected_commands.contains(&command) {
|
||||
|
@ -423,12 +511,14 @@ impl AppState {
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_current_tab_multi_selectable(&self) -> bool {
|
||||
let index = self.current_tab.selected().unwrap_or(0);
|
||||
self.tabs
|
||||
.get(index)
|
||||
.map_or(false, |tab| tab.multi_selectable)
|
||||
}
|
||||
|
||||
fn update_items(&mut self) {
|
||||
self.filter.update_items(
|
||||
&self.tabs,
|
||||
|
@ -448,11 +538,20 @@ impl AppState {
|
|||
self.visit_stack.len() == 1
|
||||
}
|
||||
|
||||
fn go_back(&mut self) {
|
||||
if self.at_root() {
|
||||
self.focus = Focus::TabList;
|
||||
} else {
|
||||
self.enter_parent_directory();
|
||||
}
|
||||
}
|
||||
|
||||
fn enter_parent_directory(&mut self) {
|
||||
self.visit_stack.pop();
|
||||
self.selection.select(Some(0));
|
||||
self.update_items();
|
||||
}
|
||||
|
||||
fn get_selected_node(&self) -> Option<&ListNode> {
|
||||
let mut selected_index = self.selection.selected().unwrap_or(0);
|
||||
|
||||
|
|
Loading…
Reference in New Issue
Block a user