mod float; mod floating_text; mod running_command; pub mod state; mod tabs; mod theme; use std::{ io::{self, stdout}, time::Duration, }; use clap::Parser; use crossterm::{ cursor::RestorePosition, event::{self, DisableMouseCapture, Event, KeyEventKind}, style::ResetColor, terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen}, ExecutableCommand, }; use include_dir::include_dir; use ratatui::{ backend::{Backend, CrosstermBackend}, Terminal, }; use state::AppState; use tempdir::TempDir; use theme::THEMES; /// This is a binary :), Chris, change this to update the documentation on -h #[derive(Debug, Parser)] struct Args { /// Enable compatibility mode (disable icons and RGB colors) #[arg(short, long, default_value_t = false)] compat: bool, #[arg(long, default_value_t = false)] #[clap(help = "Show all available options, disregarding compatibility checks (UNSAFE)")] override_validation: bool, } fn main() -> std::io::Result<()> { let args = Args::parse(); let theme = if args.compat { THEMES[0].clone() } else { THEMES[1].clone() }; let commands_dir = include_dir!("src/commands"); let temp_dir: TempDir = TempDir::new("linutil_scripts").unwrap(); commands_dir .extract(temp_dir.path()) .expect("Failed to extract the saved directory"); let mut state = AppState::new(theme, temp_dir.path().to_owned()); stdout().execute(EnterAlternateScreen)?; enable_raw_mode()?; let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?; terminal.clear()?; run(&mut terminal, &mut state)?; // restore terminal disable_raw_mode()?; terminal.backend_mut().execute(LeaveAlternateScreen)?; terminal.backend_mut().execute(DisableMouseCapture)?; terminal.backend_mut().execute(ResetColor)?; terminal.backend_mut().execute(RestorePosition)?; terminal.show_cursor()?; Ok(()) } fn run(terminal: &mut Terminal, state: &mut AppState) -> io::Result<()> { loop { terminal.draw(|frame| state.draw(frame)).unwrap(); // Wait for an event if !event::poll(Duration::from_millis(10))? { continue; } // It's guaranteed that the `read()` won't block when the `poll()` // function returns `true` if let Event::Key(key) = event::read()? { // We are only interested in Press and Repeat events if key.kind != KeyEventKind::Press && key.kind != KeyEventKind::Repeat { continue; } if !state.handle_key(&key) { return Ok(()); } } } }