mirror of
https://github.com/ChrisTitusTech/linutil.git
synced 2024-11-28 15:56:02 +00:00
7cc38df7e1
* confirmation prompt * actually implement scrolling * finalize styling * get rid of generics on AppState and Focus * add bottom title as help text * number formatting
85 lines
2.2 KiB
Rust
85 lines
2.2 KiB
Rust
mod confirmation;
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mod filter;
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mod float;
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mod floating_text;
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mod hint;
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mod running_command;
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pub mod state;
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mod theme;
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use std::{
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io::{self, stdout},
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time::Duration,
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};
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use crate::theme::Theme;
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use clap::Parser;
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use crossterm::{
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event::{self, DisableMouseCapture, Event, KeyEventKind},
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style::ResetColor,
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terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
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ExecutableCommand,
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};
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use ratatui::{backend::CrosstermBackend, Terminal};
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use state::AppState;
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// Linux utility toolbox
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#[derive(Debug, Parser)]
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struct Args {
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#[arg(short, long, value_enum)]
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#[arg(default_value_t = Theme::Default)]
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#[arg(help = "Set the theme to use in the application")]
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theme: Theme,
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#[arg(long, default_value_t = false)]
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#[clap(help = "Show all available options, disregarding compatibility checks (UNSAFE)")]
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override_validation: bool,
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}
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fn main() -> io::Result<()> {
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let args = Args::parse();
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let mut state = AppState::new(args.theme, args.override_validation);
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stdout().execute(EnterAlternateScreen)?;
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enable_raw_mode()?;
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let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
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terminal.clear()?;
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run(&mut terminal, &mut state)?;
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// restore terminal
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disable_raw_mode()?;
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terminal.backend_mut().execute(LeaveAlternateScreen)?;
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terminal.backend_mut().execute(DisableMouseCapture)?;
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terminal.backend_mut().execute(ResetColor)?;
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terminal.show_cursor()?;
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Ok(())
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}
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fn run(
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terminal: &mut Terminal<CrosstermBackend<io::Stdout>>,
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state: &mut AppState,
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) -> io::Result<()> {
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loop {
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terminal.draw(|frame| state.draw(frame)).unwrap();
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// Wait for an event
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if !event::poll(Duration::from_millis(10))? {
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continue;
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}
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// It's guaranteed that the `read()` won't block when the `poll()`
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// function returns `true`
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if let Event::Key(key) = event::read()? {
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// We are only interested in Press and Repeat events
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if key.kind != KeyEventKind::Press && key.kind != KeyEventKind::Repeat {
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continue;
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}
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if !state.handle_key(&key) {
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return Ok(());
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}
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}
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}
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}
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