linutil/tui/src/main.rs

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2.6 KiB
Rust
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mod confirmation;
mod filter;
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mod float;
mod floating_text;
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mod hint;
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mod running_command;
pub mod state;
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mod theme;
use std::{
io::{self, stdout},
time::Duration,
};
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use crate::theme::Theme;
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use clap::Parser;
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use ratatui::{
backend::CrosstermBackend,
crossterm::{
event::{self, DisableMouseCapture, Event, KeyEventKind},
style::ResetColor,
terminal::{disable_raw_mode, enable_raw_mode, EnterAlternateScreen, LeaveAlternateScreen},
ExecutableCommand,
},
Terminal,
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};
use state::AppState;
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// Linux utility toolbox
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#[derive(Debug, Parser)]
struct Args {
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#[arg(short, long, value_enum)]
#[arg(default_value_t = Theme::Default)]
#[arg(help = "Set the theme to use in the application")]
theme: Theme,
#[arg(
short = 'y',
long,
help = "Skip confirmation prompt before executing commands"
)]
skip_confirmation: bool,
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#[arg(long, default_value_t = false)]
#[clap(help = "Show all available options, disregarding compatibility checks (UNSAFE)")]
override_validation: bool,
#[arg(long, default_value_t = false)]
#[clap(help = "Bypass the terminal size limit")]
size_bypass: bool,
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}
fn main() -> io::Result<()> {
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let args = Args::parse();
let mut state = AppState::new(
args.theme,
args.override_validation,
args.size_bypass,
args.skip_confirmation,
);
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stdout().execute(EnterAlternateScreen)?;
enable_raw_mode()?;
let mut terminal = Terminal::new(CrosstermBackend::new(stdout()))?;
terminal.clear()?;
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run(&mut terminal, &mut state)?;
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// restore terminal
disable_raw_mode()?;
terminal.backend_mut().execute(LeaveAlternateScreen)?;
terminal.backend_mut().execute(DisableMouseCapture)?;
terminal.backend_mut().execute(ResetColor)?;
terminal.show_cursor()?;
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Ok(())
}
fn run(
terminal: &mut Terminal<CrosstermBackend<io::Stdout>>,
state: &mut AppState,
) -> io::Result<()> {
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loop {
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terminal.draw(|frame| state.draw(frame)).unwrap();
// Wait for an event
if !event::poll(Duration::from_millis(10))? {
continue;
}
// It's guaranteed that the `read()` won't block when the `poll()`
// function returns `true`
if let Event::Key(key) = event::read()? {
// We are only interested in Press and Repeat events
if key.kind != KeyEventKind::Press && key.kind != KeyEventKind::Repeat {
continue;
}
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if !state.handle_key(&key) {
return Ok(());
}
}
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}
}